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In Ruby, all objects inherit two methods for performing shallow copies, clone and dup. The two methods differ in that clone copies an object's tainted state, frozen state, and any singleton methods it may have, whereas dup copies only its tainted state. Deep copies may be achieved by dumping and loading an object's byte stream or YAML ...
YAML (/ ˈ j æ m əl /, rhymes with camel [4]) was first proposed by Clark Evans in 2001, [15] who designed it together with Ingy döt Net [16] and Oren Ben-Kiki. [16]Originally YAML was said to mean Yet Another Markup Language, [17] because it was released in an era that saw a proliferation of markup languages for presentation and connectivity (HTML, XML, SGML, etc.).
Flow diagram. In computing, serialization (or serialisation, also referred to as pickling in Python) is the process of translating a data structure or object state into a format that can be stored (e.g. files in secondary storage devices, data buffers in primary storage devices) or transmitted (e.g. data streams over computer networks) and reconstructed later (possibly in a different computer ...
For example, PKIX uses such notation in RFC 5912. With such notation (constraints on parameterized types using information object sets), generic ASN.1 tools/libraries can automatically encode/decode/resolve references within a document. ^ The primary format is binary, a json encoder is available. [10]
For function that manipulate strings, modern object-oriented languages, like C# and Java have immutable strings and return a copy (in newly allocated dynamic memory), while others, like C manipulate the original string unless the programmer copies data to a new string. See for example Concatenation below.
In C#, a class is a reference type while a struct (concept derived from the struct in C language) is a value type. [5] Hence an instance derived from a class definition is an object while an instance derived from a struct definition is said to be a value object (to be precise a struct can be made immutable to represent a value object declaring attributes as readonly [6]).
The practice of always using references in place of copies of equal objects is known as interning. If interning is used, two objects are considered equal if and only if their references, typically represented as pointers or integers, are equal. Some languages do this automatically: for example, Python automatically interns short strings. If the ...
traversal, that is the way of traversing the objects of the container. Container classes are expected to implement CRUD-like methods to do the following: create an empty container (constructor); insert objects into the container; delete objects from the container; delete all the objects in the container (clear); access the objects in the container;