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Coca-Cola: Suzuka 8 Hours [a] is a 1992 motorcycle racing arcade game developed and published by Namco. It is based on the homonymous real-world racing event. Players control a racer using a handlebar controller and must race against computer-controlled opponents while remaining in first place. It ran on the Namco System 2 arcade hardware.
Gameplay screenshot. Super Burnout is an arcade-style racing game that uses a behind-the-motorcycle perspective similar to Super Hang-On and Suzuka 8 Hours, featuring both single-player and multiplayer modes where players race across eight tracks set in the United States of America, Australia, Brazil, Canada, France, Germany, Hungary, and Japan; there is no time limit present nor checkpoints ...
Free Rider HD is a platform racing browser game developed by Canadian studio Kano/Apps and Polish studio One More Level, with player-created levels. It was released on web browsers in 2014 and brought to mobile devices ( iOS and Android operating systems) in 2017. [ 1 ]
Pages in category "Motorcycle video games" ... Suzuka 8 Hours (video game) SX Superstar; T. Team Suzuki (video game) ... Trials HD; Trials of the Blood Dragon ...
Wallpaper Engine is an application for Windows with a companion app on Android [3] which allows users to use and create animated and interactive wallpapers, similar to the defunct Windows DreamScene. Wallpapers are shared through the Steam Workshop functionality as user-created downloadable content .
Road Rash is a 1994 racing and vehicular combat video game originally published by Electronic Arts (EA) for the 3DO Interactive Multiplayer.A version for the Sega CD was developed simultaneously and released in 1995 to act as a "bridge" between the 3DO version and the Sega Genesis title Road Rash 3, and the game was subsequently ported to the PlayStation, Sega Saturn, and Microsoft Windows in ...
Pages in category "Harley-Davidson video games" The following 4 pages are in this category, out of 4 total. This list may not reflect recent changes. H.
IGN complained that despite two to three years of development time, that the game managed to control worse, and play slower, than the series' last release on the 3DO. [2] AllGame echoed these sentiments, questioning the game's slow pace, graphical glitches, and overall lower quality than the prior game for the 3DO. [ 4 ]