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RollerCoaster Tycoon is a series of construction and management simulation games about building and managing an amusement park.Each game in the series challenges players with open-ended amusement park management and development, and allowing players to construct and customize their own unique roller coasters and other thrill rides.
Theme Park Tycoon 2 is a business simulation game where the player must construct their own theme park on a budget. [74] The game features various different mechanics for the player to keep track of, such as sanitary conditions, while having to accommodate for as many guests as possible with various different amenities.
The following titles were 2024's top ten best-selling premium games by region (excluding microtransactions and free-to-play titles) on PC and console platforms, for Japan, the United States, and Europe.
Year Game Platform Genre Developer Publisher Notes 1983: 3D Crazy Coaster: Vectrex: Action, puzzle: General Consumer Electronics: Milton Bradley: 1985: Roller Coaster
In October 2004, a second major compilation - RollerCoaster Tycoon 2: Triple Thrill Pack, was released, containing the base game and both expansions on a single disc. In Europe, this was known as RollerCoaster Tycoon 2: Deluxe Edition, however, this version was released on separate discs. [8] Although later reissues would include a single disc.
J. Mishcon reviewed Tycoon in The Space Gamer No. 30. [3] Mishcon commented that "As currently constituted, I'd advised against this game, but a second edition with more complete instructions (and perhaps some non-financial complications for extreme tactics) would be very interesting."
Rare is a British video game developer founded by Tim and Chris Stamper after the now-defunct Ultimate Play the Game.Since its inception, the company has produced various titles in a wide variety of genres and on numerous gaming systems, mostly from Nintendo and Microsoft.
However, to follow the tradition of the Tycoon titles, the game was renamed accordingly. [4] The game was developed in a small village near Dunblane over the course of two years. [2] [5] Sawyer wrote 99% of the code for RollerCoaster Tycoon in x86 assembly language for the Microsoft Macro Assembler, with the remaining one percent written in C. [3]