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  2. List of computer system emulators - Wikipedia

    en.wikipedia.org/wiki/List_of_computer_system...

    March 10, 2014: x86-64 PC, various platforms Windows 64-bit, Android Linux (ARM) Open source: SimNow: 4.6.2 April 6, 2010: AMD K8 (Athlon 64 and Opteron) PC Windows 64-bit, Linux 64-bit: Freeware and Proprietary

  3. RetroArch - Wikipedia

    en.wikipedia.org/wiki/RetroArch

    RetroArch is a free and open-source, cross-platform frontend for emulators, game engines, video games, media players and other applications. It is the reference implementation of the libretro API, [2] [3] designed to be fast, lightweight, portable and without dependencies. [4]

  4. SSF - Wikipedia

    en.wikipedia.org/wiki/SSF

    Saturn Sound Format, a Sega Saturn-specific implementation of the Portable Sound Format; Super Smash Flash, a series of fan-made games based on the Super Smash Bros. series; Super Street Fighter, various Capcom fighting games; Solo Self-Found, a challenge in World of Warcraft hardcore with a set of rules

  5. List of 32X games - Wikipedia

    en.wikipedia.org/wiki/List_of_32X_games

    Codenamed "Project Mars", [1] the 32X was designed to expand the power of the Genesis and serve as a holdover until the release of the Sega Saturn. [2] Independent of the Genesis, the 32X used its own ROM cartridges and had its own library of games, as well as two 32-bit central processing unit chips and a 3D graphics processor. [1]

  6. Fifth generation of video game consoles - Wikipedia

    en.wikipedia.org/wiki/Fifth_generation_of_video...

    The 32-bit/64-bit era is most noted for the rise of fully 3D polygon games. While there were games prior that had used three-dimensional polygon environments, such as Virtua Racing and Virtua Fighter in the arcades and Star Fox on the Super NES, it was in this era that many game designers began to move traditionally 2D and pseudo-3D genres into 3D on video game consoles.

  7. HP Saturn - Wikipedia

    en.wikipedia.org/wiki/HP_Saturn

    The original Saturn CPU chips provided a four-bit external data bus, but later Saturn-based SoCs included on chip bus conversion to an 8-bit external data bus and 19-bit external address bus. The Saturn architecture has four 64-bit GPRs (General Purpose Registers), named A, B, C and D. In addition, there are also five 64-bit "scratch" registers ...

  8. Williams Arcade's Greatest Hits - Wikipedia

    en.wikipedia.org/wiki/Williams_Arcade's_Greatest...

    Williams Arcade's Greatest Hits is a video game anthology for the Super Nintendo Entertainment System, PlayStation, Sega Genesis, Saturn, Game.com, Dreamcast, MS-DOS, and Microsoft Windows. The IBM PC compatible and game.com versions are titled Williams Arcade Classics , while the Saturn version was titled Midway Presents Arcade's Greatest Hits .

  9. Nights into Dreams - Wikipedia

    en.wikipedia.org/wiki/Nights_into_Dreams

    Nights was developed using Silicon Graphics workstations for graphical designs and Sega Saturn emulators running on Hewlett-Packard machines for programming. There were problems during early stages of development because of a lack of games to use as reference; the team had to redesign the Spring Valley level numerous times and build "everything ...