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The Dark Urge is a character from the 2023 role-playing video game Baldur's Gate 3 by Larian Studios, a title set in the Forgotten Realms universe of Dungeons & Dragons.First introduced at the conclusion of tie-in community-based browser game Blood in Baldur's Gate, the character was designated as an "Origin" character that the player can select to play through the game from their perspective.
The story is set primarily in the Sword Coast in western Faerûn, encompassing a forested area that includes the Emerald Grove, a druid grove dedicated to the deity Silvanus; Moonrise Towers and the Shadow-Cursed Lands, which are covered by an unnatural and sentient darkness that can only be penetrated through magical means; and Baldur's Gate ...
Story consultant Joe Manganiello, in an interview, discussed how his character Arkhan the Cruel (as seen on web shows like Critical Role and Force Grey) fits into the book, saying that Arkhan will have his own tower in Avernus, the first level of Hell, along with several villainous compatriots. Manganiello told ComicBook.com that one of Arkhan ...
To transition the Forgotten Realms from first edition AD&D to the ruleset's second edition, a story involving the gods being cast down was planned by TSR management from the top-down and started with Hall of Heroes (1989) and continued with a three-adventure Avatar series (1989) and a three-novel Avatar series (1989), and some stories in the ...
Baldur's Gate III: The Black Hound was a cancelled role-playing video game developed by Black Isle Studios for the Microsoft Windows platform. Announced in 2002 under the codenames FR6 and Project Jefferson, it was planned to be the third main entry in the Baldur's Gate series, utilizing the Dungeons & Dragons 3rd Edition ruleset.
2000s Date Setting Title Type Author(s) ISBN Series 2000 Mystara Dungeons & Dragons: The Movie (novel adaptation) novel Steve Atley 01/2000: Dragonlance
Deities in Dungeons & Dragons have a great variety of moral outlooks and motives, [8] which have to be considered by cleric player characters. [9] In some editions of the game, deities were given statistics, allowing mighty player characters to kill a god like a powerful monster.
As her life ended she cursed him, saying "you shall live the lifetime of every soul that you have caused death today", and upon pronunciation of the curse the fire engulfed the entire keep, seemingly slaying Soth, his retainers, and the rest of the keep's inhabitants. Soth became a death knight and his followers became skeleton warriors.