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  2. Parsons problem - Wikipedia

    en.wikipedia.org/wiki/Parsons_problem

    The Parsons problem format is used in the learning and teaching of computer programming. Dale Parsons and Patricia Haden of Otago Polytechnic developed Parsons's Programming Puzzles to aid the mastery of basic syntactic and logical constructs of computer programming languages, in particular Turbo Pascal , [ 1 ] although any programming language ...

  3. Basic-256 - Wikipedia

    en.wikipedia.org/wiki/Basic-256

    Basic Book – Learn to program Basic-256 with a free Creative Commons e-book. Basic bits Blog – Short programs in Basic 256. UglyMike's Web Lair Archived 2021-03-03 at the Wayback Machine – Demos and Widgets. Basic 256 in Rosetta Code – Language chrestomathy (comparison) site. Basic256 at Escuela 31 – Class based Exercises in Spanish

  4. List of unsolved problems in computer science - Wikipedia

    en.wikipedia.org/wiki/List_of_unsolved_problems...

    The problem to determine all positive integers such that the concatenation of and in base uses at most distinct characters for and fixed [citation needed] and many other problems in the coding theory are also the unsolved problems in mathematics.

  5. Coding best practices - Wikipedia

    en.wikipedia.org/wiki/Coding_best_practices

    Understanding the problem and associated programming requirements is necessary for choosing the language best suited for the solution." [ 17 ] From Meek & Heath: "The essence of the art of choosing a language is to start with the problem, decide what its requirements are, and their relative importance since it will probably be impossible to ...

  6. BASIC Computer Games - Wikipedia

    en.wikipedia.org/wiki/BASIC_Computer_Games

    BASIC Computer Games is a compilation of type-in computer games in the BASIC programming language collected by David H. Ahl. Some of the games were written or modified by Ahl as well. Among its better-known games are Hamurabi and Super Star Trek.

  7. Software design pattern - Wikipedia

    en.wikipedia.org/wiki/Software_design_pattern

    Software design pattern refers to a reusable, proven solution to a specific, recurring problem typically focused on component-level design, though they can sometimes span multiple components. Design patterns address specific issues related to object creation, interaction, or behavior.

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  9. Computer program - Wikipedia

    en.wikipedia.org/wiki/Computer_program

    Programming languages get their basis from formal languages. [42] The purpose of defining a solution in terms of its formal language is to generate an algorithm to solve the underlining problem. [42] An algorithm is a sequence of simple instructions that solve a problem. [43]