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  2. Deltoid curve - Wikipedia

    en.wikipedia.org/wiki/Deltoid_curve

    In geometry, a deltoid curve, also known as a tricuspoid curve or Steiner curve, is a hypocycloid of three cusps.In other words, it is the roulette created by a point on the circumference of a circle as it rolls without slipping along the inside of a circle with three or one-and-a-half times its radius.

  3. Hypocycloid - Wikipedia

    en.wikipedia.org/wiki/Hypocycloid

    The red path is a hypocycloid traced as the smaller black circle rolls around inside the larger black circle (parameters are R=4.0, r=1.0, and so k=4, giving an astroid). In geometry , a hypocycloid is a special plane curve generated by the trace of a fixed point on a small circle that rolls within a larger circle.

  4. Cyclogon - Wikipedia

    en.wikipedia.org/wiki/Cyclogon

    A cyclogon is obtained when a polygon rolls over a straight line. Let it be assumed that the regular polygon rolls over the edge of another polygon. Let it also be assumed that the tracing point is not a point on the boundary of the polygon but possibly a point within the polygon or outside the polygon but lying in the plane of the polygon.

  5. Cycloid - Wikipedia

    en.wikipedia.org/wiki/Cycloid

    A cycloid generated by a rolling circle. In geometry, a cycloid is the curve traced by a point on a circle as it rolls along a straight line without slipping. A cycloid is a specific form of trochoid and is an example of a roulette, a curve generated by a curve rolling on another curve.

  6. Epicycloid - Wikipedia

    en.wikipedia.org/wiki/Epicycloid

    The red curve is an epicycloid traced as the small circle (radius r = 1) rolls around the outside of the large circle (radius R = 3).. In geometry, an epicycloid (also called hypercycloid) [1] is a plane curve produced by tracing the path of a chosen point on the circumference of a circle—called an epicycle—which rolls without slipping around a fixed circle.

  7. Midpoint circle algorithm - Wikipedia

    en.wikipedia.org/wiki/Midpoint_circle_algorithm

    A circle of radius 23 drawn by the Bresenham algorithm. In computer graphics, the midpoint circle algorithm is an algorithm used to determine the points needed for rasterizing a circle. It is a generalization of Bresenham's line algorithm. The algorithm can be further generalized to conic sections. [1] [2] [3]

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    mail.aol.com

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  9. Tracing (art) - Wikipedia

    en.wikipedia.org/wiki/Tracing_(art)

    A man using a light table to trace an image. Tracing is the act of copying an image or work of art by drawing over its lines, especially through the use of transparent overlays. [1] Tracing can provide a way for a person to develop their artistic skills for example when it comes to learning anatomy. It is however frowned upon in many art circles.