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Pages in category "Video games based on Scooby-Doo" The following 14 pages are in this category, out of 14 total. This list may not reflect recent changes. L.
SouthPeak, with an arrangement with Time-Warner, provided the team with videotapes of all 25 original half-hour episodes of Scooby-Doo to help them inject the game with an authentic feel. After the initial video game design was complete, Raymer designed a full board game of the proposed computer game. An entire game board complete with game ...
Scooby-Doo: Showdown in Ghost Town (2000) Scooby-Doo: Phantom of the Knight (2000) Scooby-Doo: Jinx at the Sphinx (2000) Scooby-Doo! Classic Creep Capers (2000) Scooby-Doo and the Cyber Chase (2001) Scooby-Doo (2002) Scooby-Doo! Night of 100 Frights (2002) Scooby-Doo Case Files (2003) (series) Scooby-Doo Case File Number 1: The Glowing Bug Man ...
Scooby-Doo! Mystery of the Fun Park Phantom: DC Comics: One-shot based on the 1999 PC game of the same name. 2000: Scooby-Doo! The Mystery Card Game Caper: A nine-page "mini-comic" released as a tie-in for the Scooby-Doo! Expandable Card Game. 2019: Scooby-Doo 50th Anniversary Giant: Part of DC's short-lived, print-only 100-Page Giant line.
Scooby-Doo!: Mystery Mayhem: GameCube: March 2, 2004: Artificial Mind & Movement [78] PlayStation 2: Xbox: Scooby-Doo 2: Monsters Unleashed: Game Boy Advance: March 2004: Altron Microsoft Windows: AWE Games Sonic Advance 3: Game Boy Advance: June 7, 2004: Sonic Team, Dimps [79] Sabre Wulf: Game Boy Advance: June 9, 2004: Rare [80] WWE Day of ...
Scooby-Doo (also known as Scooby-Doo in the Castle Mystery) is a video game based on the television franchise of the same name. The game was developed in 1986 by Gargoyle Games for the ZX Spectrum , Amstrad CPC , Commodore 64 , and Commodore Plus/4 .
The main goal of the game is to defeat the Phantom Virus, a computer virus that has been terrorizing video games. The game consists of 7 stages and 21 levels in total. Each stage consists of two normal levels and a boss level. [4] The player controls Scooby Doo in stages one, four, six, and seven and Shaggy in stages two, three, and five.
At that time, Edge ranked it as the country's 67th-best-selling computer game released since January 2000. The series as a whole sold 1.4 million units across the same time frame, which led the magazine to call Scooby-Doo! Mystery Adventures "one of the healthiest franchises" in computer games. [2]