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  2. Möbius ladder - Wikipedia

    en.wikipedia.org/wiki/Möbius_ladder

    In graph theory, the Möbius ladder M n, for even numbers n, is formed from an n-cycle by adding edges (called "rungs") connecting opposite pairs of vertices in the cycle. It is a cubic, circulant graph, so-named because (with the exception of M 6 (the utility graph K 3,3), M n has exactly n/2 four-cycles [1] which link together by their shared edges to form a topological Möbius strip.

  3. Apex graph - Wikipedia

    en.wikipedia.org/wiki/Apex_graph

    Apex graphs are closed under the operation of taking minors: contracting any edge, or removing any edge or vertex, leads to another apex graph.For, if G is an apex graph with apex v, then any contraction or removal that does not involve v preserves the planarity of the remaining graph, as does any edge removal of an edge incident to v.

  4. Inverse curve - Wikipedia

    en.wikipedia.org/wiki/Inverse_curve

    In inversive geometry, an inverse curve of a given curve C is the result of applying an inverse operation to C. Specifically, with respect to a fixed circle with center O and radius k the inverse of a point Q is the point P for which P lies on the ray OQ and OP·OQ = k 2. The inverse of the curve C is then the locus of P as Q runs over C.

  5. Bipolar coordinates - Wikipedia

    en.wikipedia.org/wiki/Bipolar_coordinates

    The equations for x and y can be combined to give + = ⁡ (+) [2] [3] or + = ⁡ (). This equation shows that σ and τ are the real and imaginary parts of an analytic function of x+iy (with logarithmic branch points at the foci), which in turn proves (by appeal to the general theory of conformal mapping) (the Cauchy-Riemann equations) that these particular curves of σ and τ intersect at ...

  6. Apex (geometry) - Wikipedia

    en.wikipedia.org/wiki/Apex_(geometry)

    The term apex may used in different contexts: In an isosceles triangle, the apex is the vertex where the two sides of equal length meet, opposite the unequal third side. [1] Here the point A is the apex. In a pyramid or cone, the apex is the vertex at the "top" (opposite the base). In a pyramid, the vertex is the point that is part of all the ...

  7. Intersection curve - Wikipedia

    en.wikipedia.org/wiki/Intersection_curve

    In geometry, an intersection curve is a curve that is common to two geometric objects. In the simplest case, the intersection of two non-parallel planes in Euclidean 3-space is a line . In general, an intersection curve consists of the common points of two transversally intersecting surfaces , meaning that at any common point the surface ...

  8. Antipodal point - Wikipedia

    en.wikipedia.org/wiki/Antipodal_point

    The two points P and P ' (red) are antipodal because they are ends of a diameter PP ', a segment of the axis a (purple) passing through the sphere's center O (black). P and P ' are the poles of a great circle g (green) whose points are equidistant from each (with a central right angle).

  9. Rotation of axes in two dimensions - Wikipedia

    en.wikipedia.org/wiki/Rotation_of_axes_in_two...

    In the new coordinate system, the point P will appear to have been rotated in the opposite direction, that is, clockwise through the angle . A rotation of axes in more than two dimensions is defined similarly. [2] [3] A rotation of axes is a linear map [4] [5] and a rigid transformation.