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  2. Grand Theft Auto: Liberty City Stories - Wikipedia

    en.wikipedia.org/wiki/Grand_Theft_Auto:_Liberty...

    As stated in an IGN preview, "Rockstar dropped Renderware in favor of a brand new in-house engine to best utilize the resolution, texture density and particle effects of the PSP". [24] Until the release of Liberty City Stories , RenderWare had been the game engine behind every 3D game in the Grand Theft Auto III era.

  3. Development of Grand Theft Auto V - Wikipedia

    en.wikipedia.org/wiki/Development_of_Grand_Theft...

    The PC development team consisted of members of the original team and PC specialists from Rockstar's other studios who had brought Grand Theft Auto IV, Max Payne 3 and L.A. Noire to the platform. The PC's recommended specifications are based on the game running a native 1080p resolution at 60 frames per second (fps); the team suggested 60 fps ...

  4. Airport - Wikipedia

    en.wikipedia.org/wiki/Airport

    Air bridges at Oslo Gardermoen Airport captured from an Icelandair Boeing 757-200. The terms aerodrome, airfield, and airstrip also refer to airports, and the terms heliport, seaplane base, and STOLport refer to airports dedicated exclusively to helicopters, seaplanes, and short take-off and landing aircraft.