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In June 2020, developers Jack Walker and Kenix discussed the potential of a PC port of Ocarina of Time based on the ZRET decompilation project's work; at the time, Ocarina of Time's decompilation was only 17% complete. Development on what would later become Ship of Harkinian began in November 2021, coinciding with the decompilation project ...
The Legend of Zelda: Ocarina of Time 3D [b] is a 2011 action-adventure game developed by Grezzo and published by Nintendo for the Nintendo 3DS handheld game console. [2] [3] A remake of the original 1998 Nintendo 64 game, it features updated graphics, quality of life changes, stereoscopic 3D effects, and mirrored versions of the rearranged dungeons from Ocarina of Time Master Quest.
The Legend of Zelda: Ocarina of Time [a] is a 1998 action-adventure game by Nintendo for the Nintendo 64. It was released in Japan and North America in November 1998 and in PAL regions the following month. The game is the first in the Legend of Zelda series with 3D graphics.
Zelda occasionally has aliases and alter egos, including Sheik in Ocarina of Time and Tetra in The Wind Waker and Phantom Hourglass. [17] Despite being the titular character, Zelda is a playable character only in the games Spirit Tracks and Echoes of Wisdom in the main series and the CD-i games , but is playable in spin-offs such as Hyrule ...
The Legend of Zelda: Ocarina of Time is the fifth main entry in The Legend of Zelda series, and the first to both be on the Nintendo 64 and in 3D. It was developed by Nintendo, with series protagonist Link tasked with rescuing Princess Zelda and Hyrule from the villain, Ganondorf.
Hyrule Warriors [a] is a 2014 hack and slash game developed by Omega Force and Team Ninja and published by Nintendo for the Wii U.The game is a collaboration between Koei Tecmo and Nintendo, mixing settings and characters from Nintendo's The Legend of Zelda with the gameplay of Koei's Dynasty Warriors series.
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Another version of Ocarina of Time was released called The Legend of Zelda: Ocarina of Time Master Quest, which features harder versions of each dungeon, including the Water Temple. [1] Game director Eiji Aonuma cited his love for deep-sea diving as his inspiration for the Water Temple, utilizing diving-based puzzles to reflect this.