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In computing, DirectInput is a legacy [1] Microsoft API for collecting input from a computer user, via input devices such as the mouse, keyboard, or a gamepad.It also provides a system for action mapping, which allows the user to assign specific actions within a game to the buttons and axes of the input devices.
The controller is also manageable via the Xbox Accessories app, whose features include button remapping (for both the regular and Elite controller), input tests, and firmware update. On Windows 7 or 8.1, drivers are required, and the aforementioned features are not available.
Microsoft also released PowerToys for Windows XP Tablet PC Edition [39] and Windows XP Media Center Edition. [40] A set of PowerToys for Windows Media Player was released as part of the Windows Media Player Bonus Pack (for Windows XP), consisting of five tools to "provide a variety of enhancements to Windows Media Player." [41] [42]
The GamePad Pro utilized the 'button' signal lines on an analog PC joystick port to send digital signals (referred to as "GrIP") [1] to allow for both the use of ten buttons and the simultaneous use of up to four controllers connected by the controller's built-in piggyback plug. A switch on the pack of the non-USB pad could be used to allow the ...
In computing, Intel's Advanced Programmable Interrupt Controller (APIC) is a family of programmable interrupt controllers. As its name suggests, the APIC is more advanced than Intel's 8259 Programmable Interrupt Controller (PIC), particularly enabling the construction of multiprocessor systems.
A game controller, gaming controller, or simply controller, is an input device or input/output device used with video games or entertainment systems to provide input to a video game. Input devices that have been classified as game controllers include keyboards , mice , gamepads , and joysticks , as well as special purpose devices, such as ...
The ColecoVision game console extended the 2600 controller with two (or four) triggers and a 12 key pad. The ColecoVision also supported driving controllers and trackballs. Many ColecoVision games can be played with an Atari-compatible controller, if a Coleco controller is plugged into the second port and used to select the game.
The device is programmed with an address to write to (this address is generally a control register in an interrupt controller), and a 16-bit data word to identify it. The interrupt number is added to the data word to identify the interrupt. [1] Some platforms such as Windows do not use all 32 interrupts but only use up to 16 interrupts. [7]