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You are free: to share – to copy, distribute and transmit the work; to remix – to adapt the work; Under the following conditions: attribution – You must give appropriate credit, provide a link to the license, and indicate if changes were made.
This page provides a list of 3D rendering software, the dedicated engines used for rendering computer-generated imagery. This is not the same as 3D modeling software , which involves the creation of 3D models, for which the software listed below can produce realistically rendered visualisations.
Big Buck Bunny (code-named Project Peach) is a 2008 animated comedy short film featuring animals of the forest, made by the Blender Institute, part of the Blender Foundation. [ 5 ] [ 6 ] Like the foundation's previous film, Elephants Dream , the film was made using Blender , a free and open-source software application for 3D computer modeling ...
It reportedly took 125 days to render, consuming up to 2.8GB of memory for each frame. [5] Elephants Dream was released on March 24, 2006. [ 1 ] The film itself, along with the other Blender Foundation “open movies,” was released under the Creative Commons Attribution License , so that viewers may learn from it and use it as long as proper ...
An architectural render showing different rendering styles in Blender, including a photorealistic style using Cycles. Blender includes three render engines since version 2.80: EEVEE, Workbench and Cycles. Cycles is a path tracing render engine. It supports rendering through both the CPU and the GPU.
Animations for non-interactive media, such as feature films and video, can take much more time to render. [4] Non-real-time rendering enables the leveraging of limited processing power in order to obtain higher image quality. Rendering times for individual frames may vary from a few seconds to several days for complex scenes.
Pre-rendering is the process in which video footage is not rendered in real-time by the hardware that is outputting or playing back the video. Instead, the video is a recording of footage that was previously rendered on different equipment (typically one that is more powerful than the hardware used for playback).
2D/3D toon Animation, Lighting, Modeling, Node based Material Creation / Texturing / 3D Texture Painting/ UV Mapping, Rendering (Internal, External, 3D Anaglyph and VR), 3D Rigging and Animation, Sculpting, Visual 3D Effects, Basic Post-Production Video Editing, Motion Tracking, Python Scripting, Fluid Simulation, Particles, Physics, Compositing