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The Legend of Zelda, originally released in Japan as The Hyrule Fantasy: Zelda no Densetsu, [a] [4] [b] is an action-adventure game developed and published by Nintendo. [5] The first game of The Legend of Zelda series, it is set in the fantasy land of Hyrule and centers on an elf-like boy named Link, who aims to collect the eight fragments of the Triforce of Wisdom in order to rescue Princess ...
Hyrule was created as the original setting for The Legend of Zelda and has remained the main environment for successive games in the series. Inspired by dungeon crawlers, Miyamoto and Tezuka developed a high fantasy world in the form of a 2D map filled with monsters, puzzles and dungeons.
The original Legend of Zelda was the first console game with a save function that enabled players to stop playing and then resume later. The Legend of Zelda: Ocarina of Time introduced a targeting system that let the player lock the camera on to enemy or friendly non-player characters which simplified 3D combat. [citation needed]
The Triforce (Japanese: トライフォース, Hepburn: Toraifōsu) is a fictional artifact and icon of Nintendo's The Legend of Zelda video game franchise. It first appeared in the original The Legend of Zelda video game (1986) and has appeared in every subsequent game in the series.
The book features a comprehensive collection of enemies and items, potions to poes, an expansion of the lore touched upon in Hyrule Historia, concept art, screencaps, maps, main characters and how they relate. The contents cover fictional information from the original The Legend of Zelda game through to Twilight Princess HD. [2]
The Legend of Zelda: Four Swords Adventures; The Legend of Zelda: Link's Awakening; The Legend of Zelda: A Link to the Past; The Legend of Zelda: A Link to the Past/Four Swords; The Legend of Zelda: Majora's Mask; The Legend of Zelda: The Minish Cap; The Legend of Zelda: Ocarina of Time; The Legend of Zelda: Oracle of Seasons and Oracle of Ages
This ensured that players would experience a paced gameplay experience and allowed for a closer tailoring of SoundLink plot details to the events unfolding in new areas of the overworld map. The overworld in BS Zelda was altered from the 8 by 16 map used in the original The Legend of Zelda to an 8 by 8 grid, [19] although an effort to make Map ...
It was tentatively titled The Legend of Zelda GBA. [12] In January 2003, the game was displayed at the Osaka World Hobby Convention as The Legend of Zelda: A Link to the Past & Four Swords. [13] It was initially released in North America on December 3, 2002, while it was released the next year in Japan and Europe, on March 14 and 28 respectively.