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A truncated hexagon, t{6}, is a dodecagon, {12}, alternating two types (colors) of edges. An alternated hexagon, h{6}, is an equilateral triangle, {3}. A regular hexagon can be stellated with equilateral triangles on its edges, creating a hexagram. A regular hexagon can be dissected into six equilateral triangles by adding a
In geometry, the hexagonal tiling or hexagonal tessellation is a regular tiling of the Euclidean plane, in which exactly three hexagons meet at each vertex. It has Schläfli symbol of {6,3} or t{3,6} (as a truncated triangular tiling).
With a final vertex 3 4.6, 4 more contiguous equilateral triangles and a single regular hexagon. However, this notation has two main problems related to ambiguous conformation and uniqueness [2] First, when it comes to k-uniform tilings, the notation does not explain the relationships between the vertices. This makes it impossible to generate a ...
The dihedral angle of a truncated icosahedron between adjacent hexagonal faces is approximately 138.18°, and that between pentagon-to-hexagon is approximately 142.6°. [ 4 ] The truncated icosahedron is an Archimedean solid , meaning it is a highly symmetric and semi-regular polyhedron, and two or more different regular polygonal faces meet in ...
They are defined by three properties: each face is either a pentagon or hexagon, exactly three faces meet at each vertex, and they have rotational icosahedral symmetry. They are not necessarily mirror-symmetric; e.g. GP(5,3) and GP(3,5) are enantiomorphs of each other. A Goldberg polyhedron is a dual polyhedron of a geodesic polyhedron.
In Magnus Wenninger's Spherical models, polyhedra are given geodesic notation in the form {3,q+} b,c, where {3,q} is the Schläfli symbol for the regular polyhedron with triangular faces, and q-valence vertices.
Hexographer, a program for making role-playing game wilderness hex maps in a "classic" style; Hextml, an online program to make hex maps; GM Friend hex mapping tool, an online program to make hex maps with a random map generator; RedBlobGames, Hexagonal Grids, a reference for hexagonal grid algorithms
For example, a regular hexagon bisects into two type 1 pentagons. Subdivision of convex hexagons is also possible with three (type 3), four (type 4) and nine (type 3) pentagons. By extension of this relation, a plane can be tessellated by a single pentagonal prototile shape in ways that generate hexagonal overlays.