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java.util.Collection class and interface hierarchy Java's java.util.Map class and interface hierarchy. The Java collections framework is a set of classes and interfaces that implement commonly reusable collection data structures. [1] Although referred to as a framework, it works in a manner of a library. The collections framework provides both ...
In computer programming, a collection is an abstract data type that is a grouping of items that can be used in a polymorphic way. Often, the items are of the same data type such as int or string . Sometimes the items derive from a common type; even deriving from the most general type of a programming language such as object or variant .
Comparison of C Sharp and Java; Class (computer programming) Closure (computer programming) Command pattern; Command-line argument parsing; Comment (computer programming) Comparison of programming languages (algebraic data type) Composite entity pattern; Composite pattern; Conditional operator; Constant (computer programming) Continuation ...
The Java programming language's Java Collections Framework version 1.5 and later defines and implements the original regular single-threaded Maps, and also new thread-safe Maps implementing the java.util.concurrent.ConcurrentMap interface among other concurrent interfaces. [1]
In computer programming, foreach loop (or for-each loop) is a control flow statement for traversing items in a collection. foreach is usually used in place of a standard for loop statement . Unlike other for loop constructs, however, foreach loops [ 1 ] usually maintain no explicit counter: they essentially say "do this to everything in this ...
Java Collections Framework: The Java Collections Framework (JCF) is a set of classes and interfaces that implement commonly reusable collection data structures. Java Media Framework: The Java Media Framework (JMF) is a Java library that enables audio, video and other time-based media to be added to Java applications and applets. Java Topology suite
In computer programming, a loop counter is a control variable that controls the iterations of a loop (a computer programming language construct). It is so named because most uses of this construct result in the variable taking on a range of integer values in some orderly sequences (for example., starting at 0 and ending at 10 in increments of 1)
He led the design and implementation of numerous Java platform features, including the Java Collections Framework, the java.math package, and the assert mechanism. [1] He is the author of the programming guide Effective Java (2001), which won the 2001 Jolt Award , [ 2 ] and is a co-author of two other Java books, Java Puzzlers (2005) and Java ...