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These effects include localization of sound sources behind, above and below the listener. Some 3D technologies also convert binaural recordings to stereo recordings. 3D Positional Audio effects emerged in the 1990s in PC and video game consoles. 3D audio techniques have also been incorporated in music and video-game style music video arts.
Beyond arcade games, significant improvements to personal computer game music were made possible with the introduction of digital FM synth boards, which Yamaha released for Japanese computers such as the NEC PC-8801 and PC-9801 in the early 1980s, and by the mid-1980s, the PC-8801 and FM-7 had built-in FM sound. The sound FM synth boards ...
The player assumes the role of a spacecraft pilot whose mission is to travel between the various bodies of the Solar System.The game opens with a mix of electric guitar music and digitized speech during which the player is shown the text of a transmission sent from the headquarters of a body known as "P.L.A.N.E.T.":
Oolite is a free and open source 3D space trading and combat simulator "in the spirit of" Elite, a similar game published in the 1980s.The name is a contraction of object oriented Elite, because it was written in Objective-C, an object-oriented programming language.
In video games, this technique may be used for more subtle game events than horizontal re-sequencing, such as an increase or decrease in intensity during a battle. [ citation needed ] In Dead Space 2 , the background music appears to be arranged into four layers, each a stereo track corresponding with a specific level of "fear".
There is a notion that space is completely silent, for there is no medium for sound to travel. The BBC reports, however, that there are "sounds of space." Other astronauts have had similar ...
Sound cards were not available in 1986 for the PC, so sound was played through the PC's internal speaker; owners of Tandy 1000, PCjr and Amiga computers would hear a three-voice soundtrack, while Apple IIGS owners were treated to a fifteen-voice soundtrack with notably richer sound. A precursor of this game is the interactive fiction game ...
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