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  2. List of backward-compatible games for Xbox One and Series X/S

    en.wikipedia.org/wiki/List_of_backward...

    The dashboard update containing backward compatibility was released publicly on November 12, 2015. [1] On October 24, 2017, another such update added games from the original Xbox library. The Xbox Series X/S was released in 2020 and was confirmed to be backwards compatible with the same list of games as the Xbox One at launch.

  3. 1440p - Wikipedia

    en.wikipedia.org/wiki/1440p

    Early 1440p computer displays became commonly available in 2010. Dell's UltraSharp U2711 monitor was released in 2010 as WQHD, with a 1440p widescreen. [1] The 27-inch Apple LED Cinema Display released in 2010 also had a native resolution of 2560 × 1440, as did the Apple Thunderbolt Display which was sold from July 2011 to June 2016.

  4. HDMI - Wikipedia

    en.wikipedia.org/wiki/HDMI

    In conjunction with the HDMI 2.1 specification, a third category of cable was announced on January 4, 2017, called "48G". [81] Also known as Category 3 HDMI or "Ultra High Speed" HDMI, the cable is designed to support the 48 Gbit/s bandwidth of HDMI 2.1, supporting 4K, 5K, 8K and 10K at 120 Hz. [82]

  5. PS5 finally gets folders and 1440p support in big September ...

    www.aol.com/ps5-finally-gets-folders-1440p...

    Yes, 1440p support is here and so are folders. A more comprehensive list of changes from the beta for this update is on the PlayStation Blog, but let’s break down all of the most important new ...

  6. PlayStation 5 - Wikipedia

    en.wikipedia.org/wiki/PlayStation_5

    The PlayStation 5 (PS5) is a home video game console developed by Sony Interactive Entertainment.It was announced as the successor to the PlayStation 4 in April 2019, was launched on November 12, 2020, in Australia, Japan, New Zealand, North America, and South Korea, and was released worldwide a week later.

  7. Backward compatibility - Wikipedia

    en.wikipedia.org/wiki/Backward_compatibility

    In compilers, backward compatibility may refer to the ability of a compiler for a newer version of the language to accept source code of programs or data that worked under the previous version. [8] A data format is said to be backward compatible when a newer version of the program can open it without errors just like its predecessor. [9]