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In this alternate history, it is the year 2000, and the United States has annexed Mexico and the states of Central America. Invasion: America is a 2–4 player corps-level wargame in which one side controls a coalition of three factions simultaneously invading North America from the Pacific, South America and Cuba, and the other side defends North America with American and Canadian forces.
Strategic Studies Games 1980: Alexander at Tyre: Thunderhaven Game Co. 1993: Alexander the Great: Guidon Games: 1971: Re-released by Avalon Hill in 1974: Ancients: Good Industries: 1990: Re-released by 3W in 1992 and by Games Publications Group in 1999: Assyrian Wars: Udo Grebe Gamedesign: 2005: Armageddon: Tactical Combat, 3000-500 BC ...
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SPI started out publishing games on historical subjects, but soon started producing games that were more hypothetical (e.g. World War III, Invasion: America), and a little later, also tackled fantasy and science fiction subjects, such as Starforce: Alpha Centauri and War of the Ring (a Lord of the Rings game), eventually starting a new magazine ...
Fortress America is a strategic board wargame designed by Michael Gray [1] and published in 1986 by Milton Bradley. The game depicts a 21st Century United States being invaded on three sides by three world powers. Fortress America was the fourth of five games in the Gamemaster series.
Veracruz is a two-player board wargame in which one player controls American forces and the other controls Mexican forces. There is only one scenario, which covers the entire 25-week invasion campaign of Winfield Scott from March–November 1847. Whoever is in control of the major Mexican cities at the end of the 25th turn is the winner. [2]
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Central America: The United States' Backyard War is a board wargame published by Victory Games a subsidiary of Avalon Hill in 1987. Designed by James McQuaid and developed by Mark Herman, it came with thick rules and 780 counters. Although interest in the topic was high, the game met with a lukewarm reception from purchasers.