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Power Punch II is a boxing video game developed by Beam Software for the Nintendo Entertainment System (NES) and originally released in North America in June 1992. The game puts the player in the role of Mark Tyler, an undefeated heavyweight champion on Earth who is invited by an outerspace boxing federation to fight the toughest challengers in the universe.
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Gameplay is almost identical to Beam's previous boxing game, Power Punch II: players are given the option to block the opponent's attempted punches, evade in two different directions, and throwing a wide variety of punches. [6] Victory in a match can be won by knockout, technical knockout or by decision.
Atlus is a Japanese video game developer, publishing company and arcade manufacturer. They are known for Japanese role-playing games internationally, with Megami Tensei being its flagship franchise, as well as Print Club (Purikura) arcade machines in East Asia.
The FME-7 is a memory mapping circuit developed by Sunsoft for use in NES and Famicom cartridges. It switches program ROM in 8KB banks and switches the character ROM 1KB banks. It also contains hardware to generate IRQ signals after a specified number of CPU clock cycles, thus achieving split-screen effects with minimal use of processing power.