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Isaac Clarke is the lead character of the Dead Space main series video games. ... The second novel by Everson, the 2012 Dead Space: Catalyst, ...
The original Dead Space began production in 2006 at Visceral Games (then EA Redwood Shores); the aim of creator Glen Schofield was to design the most frightening survival horror experience possible at the time, drawing inspiration from the Resident Evil 4, and a range of movies including Event Horizon and Alien.
Dead Space: Martyr (2010 novel) Dead Space: Catalyst (2012 novel) Dead Space (2008) Dead Space: Downfall (2008 animated film) Dead Space (2008 comics) Dead Space: Extraction (2009 video game) Dead Space (2008 video game) Hulk Vs. Wolverine (2009 video) Wolverine and the X-Men (2009 TV series)
This page contains articles related to the Dead Space series. Subcategories. This category has the following 3 subcategories, out of 3 total. C.
For Dead Space 2, Visceral Games decided to make Isaac a fully fleshed out character. [12] [13] Dead Space executive producer Steve Papoutsis explained that the decision was born out of the desire to enhance the game's believability as an evolution based around what the story required, and that they were careful and deliberate about when he speaks.
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Pages in category "Dead Space (franchise) games" The following 7 pages are in this category, out of 7 total. This list may not reflect recent changes. D.
Dead Space features various changes from the original game. Unlike the original game where he was a silent protagonist, Isaac now has voice lines of his own.In addition, previous voice lines and conversations remade for the game were adjusted to include Isaac, allowing him to engage, argue, and bond with the other characters.