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Architecture of the Lazarus Component Library Interaction of class libraries and widgetsets in Lazarus and Free Pascal. Lazarus uses Free Pascal as its back-end compiler. As Free Pascal supports cross-compiling, Lazarus applications can be cross-compiled from Windows, Linux, or macOS to any of the supported Free Pascal compilation targets.
Lazarus IDE in Windows 10. Lazarus is the most popular IDE used by Free Pascal programmers. It looks and feels similar to the Delphi IDE, and can be used to create console and graphical applications, Windows services, daemons, and web applications. Lazarus provides a cross-platform user interface framework, called Lazarus Component Library (LCL).
LazPaint is a free and open-source cross-platform [nb 1] lightweight image editor with raster and vectorial layers created with Lazarus. The software aims at being simpler than GIMP, [5] is an alternative to Paint.NET and is also similar to Paintbrush. [6] [7] Rendering is done with antialiasing and gamma correction. [8]
Total Commander, then called Windows Commander, was originally developed for Windows, using the programming environment Delphi. Current Windows versions are developed with Delphi (for 32-bit versions) and Lazarus (for 64-bit versions).
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The Free Pascal Runtime Library, abbreviated RTL, is Free Pascal's runtime library. The RTL consists of a collection of units that provide components and classes for general programming tasks. It acts as a basis for Free Pascal 's Free Component Library (FCL) and the Lazarus Component Library (LCL).
Cheat Engine Lazarus is designed for 32 and 64-bit versions of Windows 7. Cheat Engine is, with the exception of the kernel module, written in Object Pascal. Cheat Engine exposes an interface to its device driver with dbk32.dll, a wrapper that handles both loading and initializing the Cheat Engine driver and calling alternative Windows kernel ...