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  2. WildWorks - Wikipedia

    en.wikipedia.org/wiki/WildWorks

    WildWorks, Inc. [1] (formerly Smart Bomb Interactive) is an American game development studio based in Salt Lake City, Utah.The studio was assembled from game industry veterans, co-founded by Kris Johnson, Clark Stacey, and Jeff Amis (Johnson and Stacey were previously a part of the studio Beyond Games).

  3. Animal Jam Classic - Wikipedia

    en.wikipedia.org/wiki/Animal_Jam_Classic

    The most popular Animal Jam Classic mobile app spin-off is Animal Jam, [4] previously known as Animal Jam - Play Wild!, which is a 3D version of the Animal Jam Classic world. WildWorks has also developed other mobile apps based on the Animal Jam Classic game, including Tunnel Town , AJ Jump , and Dash Tag .

  4. Game jam - Wikipedia

    en.wikipedia.org/wiki/Game_jam

    People vote and receive the prototype for a fee, making the event an example of commercial game jam. Game jams have also been held to promote products and companies. [6] Experience economy – Game jams were held on train, sea, and air travels, and at locations such as cabins without ample water and electricity infrastructures and castles ...

  5. Category:Game jam video games - Wikipedia

    en.wikipedia.org/wiki/Category:Game_jam_video_games

    This category is for video games initially developed in the course of a game jam, a day-to-week long period where developers build a game from scratch into a near-completed state. Games in this category may either be those as originally made during the game jam, or expanded out to a fuller release after the game jam's completion.

  6. Jam City (company) - Wikipedia

    en.wikipedia.org/wiki/Jam_City_(company)

    Jam City was founded by the Myspace co-founders Chris DeWolfe, Colin Digiaro and Aber Whitcomb, and former 20th Century Fox executive Josh Yguado. [4] [5] [6] The company launched in 2010 when the co-founders raised US$28 million from Austin Ventures for their business, then called Platform G. [4] [7] Platform G acquired MindJolt, a social gaming platform founded by Richard Fields, in March ...

  7. Ludum Dare - Wikipedia

    en.wikipedia.org/wiki/Ludum_Dare

    The Jam, which allows development teams, private source code and extended development time of 72 hours, takes place concurrently with the solo competition ("Compo"). [16] From early in the game jam's history until 2016, a smaller competition called "Mini Ludum Dare" or "MiniLD" was held during months without a main Ludum Dare competition. [19]

  8. Indie Game Jam - Wikipedia

    en.wikipedia.org/wiki/Indie_Game_Jam

    The Indie Game Jam (IGJ) was an effort to rapidly prototype video game designs and inject new ideas into the game industry. Started in 2002 by a group of game designer- programmers , the event featured a shared game engine technology and worked on by other designer-programmers for a single long weekend.

  9. Buzz! Junior: Robo Jam - Wikipedia

    en.wikipedia.org/wiki/Buzz!_Junior:_Robo_Jam

    The game is similar in concept to Jungle Party, with robot based mini-games in a space-themed environment. One of the main differences between Jungle Party and Robo Jam is the introduction of AI, allowing players to play against the computer. Unlike Jungle Party there is no solo game mode. A full game can be played with only one human player ...