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A second edition was published in 2022, [26] adding support for direct compression of raw CFA Bayer content, lossless compression, and support for 4:2:0 color subsampling. Today, the JPEG committee is still actively working on further improvements to XS, with the third edition published in 2024.
The TICO codec, an abbreviation for "Tiny Codec," [1] is a video compression technology created to facilitate the transmission of high-resolution video over existing network infrastructures, including both IP networks and SDI infrastructures, the result appears visually lossless. TICO codec was represented in 2013 by the Belgian company intoPIX.
TTA – Lossless compression; WavPack – Hybrid lossy/lossless; Bonk – Hybrid lossy/lossless; supported by fre:ac (formerly BonkEnc) Apple Lossless – Lossless compression (MP4) Fraunhofer FDK AAC – Lossy compression (AAC) FFmpeg codecs in the libavcodec library, e.g. AC-3, AAC, ADPCM, PCM, Apple Lossless, FLAC, WMA, Vorbis, MP2, etc.
Huffyuv (or HuffYUV) is a lossless video codec created by Ben Rudiak-Gould which is meant to replace uncompressed YCbCr as a video capture format. The codec can also compress in the RGB color space. "Lossless" means that the output from the decompressor is bit-for-bit identical with the original input to the compressor.
1.2 Lossless compression. ... 3.3 Lossless video compression. ... Harmonic and Individual Lines and Noise (HILN, MPEG-4 Parametric Audio Coding)
Lagarith is an open source lossless video codec written by Ben Greenwood. [1] It is a fork of the code of HuffYUV and offers better compression at the cost of greatly reduced speed on uniprocessor systems. [2] [3] Lagarith was designed and written with a few aims in mind: Speed
Requires an additional buffer during compression (of size 8 kB or 64 kB, depending on compression level) Requires no additional memory for decompression other than the source and destination buffers Allows the user to adjust the balance between compression ratio and compression speed, without affecting the speed of decompression
DSC compression works on a horizontal line of pixels encoded using groups of three consecutive pixels for native 4:4:4 and simple 4:2:2 formats, or six pixels (three compressed containers) for native 4:2:2 and 4:2:0 formats. [7] Preprocessing: If RGB encoding is used, it is first converted to reversible YC G C O.