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  2. Virtual function - Wikipedia

    en.wikipedia.org/wiki/Virtual_function

    For this reason, calling virtual functions in constructors is generally discouraged. In C++, the "base" function is called. Specifically, the most derived function that is not more derived than the current constructor or destructor's class is called. [7]: §15.7.3 [8] [9] If that function is a pure virtual function, then undefined behavior occurs.

  3. Virtual method table - Wikipedia

    en.wikipedia.org/wiki/Virtual_method_table

    In computer programming, a virtual method table (VMT), virtual function table, virtual call table, dispatch table, vtable, or vftable is a mechanism used in a programming language to support dynamic dispatch (or run-time method binding).

  4. new and delete (C++) - Wikipedia

    en.wikipedia.org/wiki/New_and_delete_(C++)

    Every call to new must be matched by a call to delete; failure to do so causes a memory leak. [1] new syntax has several variants that allow finer control over memory allocation and object construction. A function call-like syntax is used to call a different constructor than the default one and pass it arguments, e.g.,

  5. Placement syntax - Wikipedia

    en.wikipedia.org/wiki/Placement_syntax

    Similarly, a delete expression calls a delete function, also known as a deallocator function, whose name is operator delete. [ 2 ] [ 3 ] Any new expression that uses the placement syntax is a placement new expression, and any operator new or operator delete function that takes more than the mandatory first parameter ( std :: size_t ) is a ...

  6. C++ Standard Library - Wikipedia

    en.wikipedia.org/wiki/C++_Standard_Library

    The C++ Standard Library provides several generic containers, functions to use and manipulate these containers, function objects, generic strings and streams (including interactive and file I/O), support for some language features, and functions for common tasks such as finding the square root of a number.

  7. C++ - Wikipedia

    en.wikipedia.org/wiki/C++

    In C++ implementations, this is commonly done using virtual function tables. If the object type is known, this may be bypassed by prepending a fully qualified class name before the function call, but in general calls to virtual functions are resolved at run time.

  8. C dynamic memory allocation - Wikipedia

    en.wikipedia.org/wiki/C_dynamic_memory_allocation

    The C++ programming language includes these functions; however, the operators new and delete provide similar functionality and are recommended by that language's authors. [4] Still, there are several situations in which using new / delete is not applicable, such as garbage collection code or performance-sensitive code, and a combination of ...

  9. Double dispatch - Wikipedia

    en.wikipedia.org/wiki/Double_dispatch

    The problem is that, while virtual functions are dispatched dynamically in C++, function overloading is done statically. The problem described above can be resolved by simulating double dispatch, for example by using a visitor pattern. Suppose the existing code is extended so that both SpaceShip and ApolloSpacecraft are given the function