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Mock-up image of opening a loot box in a video game. In video game terminology, a loot box (also called a loot crate or prize crate) is a consumable virtual item which can be redeemed to receive a randomised selection of further virtual items, or loot, ranging from simple customisation options for a player's avatar or character to game-changing equipment such as weapons and armour.
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Loot Crate also operated a Loot Anime box with anime-related items. [10] In January 2016, Loot Crate announced a Loot Gaming subscription option with boxes containing video game–related content. [11] The company said that the gaming-themed boxes will likely lead to more game-specific cases like the ones for Mass Effect and Fallout 4. [10]
In the 21st century, travel literature became a genre of social media in the form of travel blogs, with travel bloggers using outlets like personal blogs, Pinterest, Twitter, Facebook, Instagram and travel websites to convey information about their adventures, and provide advice for navigating particular countries, or for traveling generally. [63]
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The crew spent most nights in oases along the way, but on occasion also slept in sleeping bags in the sand. [3] At one point the expedition met a tribe of Tuaregs and greeted them by offering their camels water from the container. According to the commentary in the documentary film, the camels had never tasted anything as delicious as the ...
The Apple II owned by John Romero on display at The Strong National Museum of Play [10]. John Romero started programming games on an Apple II he got in 1980. [9] The first game he wrote was an unpublished clone of the arcade game Crazy Climber. [5]