Search results
Results From The WOW.Com Content Network
Desktop sharing is a common name for technologies and products that allow remote access and remote collaboration on a person's computer desktop through a graphical terminal emulator. The most common two scenarios for desktop sharing are: Remote login; Real-time collaboration
Parsec is a proprietary remote desktop application primarily used for playing games through video streaming. Using Parsec, a user can stream video game footage through an Internet connection, allowing one to run a game on one computer but play it remotely through another device.
Discord is an instant messaging and VoIP social platform which allows communication through voice calls, video calls, text messaging, and media. Communication can be private or take place in virtual communities called "servers". [note 2] A server is a collection of persistent chat rooms and voice channels which can be accessed via invite links.
Remote desktop sharing is accomplished through a common client/server model. The client, or VNC viewer, is installed on a local computer and then connects via a network to a server component, which is installed on the remote computer. In a typical VNC session, all keystrokes and mouse clicks are registered as if the client were actually ...
Since the 2.0 beta, TightVNC supports auto scaling, which resizes the viewer window to the remote users desktop size, regardless of the resolution of the host computer. [citation needed] TightVNC 1.3.10, released in March 2009, is the last version to support Linux/Unix. [8] This version is still often used in guides to set up VNC for Linux. [9 ...
Get AOL Mail for FREE! Manage your email like never before with travel, photo & document views. Personalize your inbox with themes & tabs. You've Got Mail!
The software is self-hosted providing users the ability to control the flow of data behind their own firewall and security implementations. ConnectWise Control uses 256-bit AES encryption to package and ship data, supports two factor authentication , has server level video auditing, and granular role-based security .
The secondary device is a computer running a desktop operating system, which serves as a companion for the primary device. Desktop messaging clients on secondary devices do not function independently, as they are reliant on the mobile phone maintaining an active network connection for login authentication and syncing messages.