When.com Web Search

  1. Ads

    related to: java swing graphics tutorial

Search results

  1. Results From The WOW.Com Content Network
  2. Swing (Java) - Wikipedia

    en.wikipedia.org/wiki/Swing_(Java)

    Swing is a highly modular-based architecture, which allows for the "plugging" of various custom implementations of specified framework interfaces: Users can provide their own custom implementation(s) of these components to override the default implementations using Java's inheritance mechanism via LookAndFeel.

  3. Abstract Window Toolkit - Wikipedia

    en.wikipedia.org/wiki/Abstract_Window_Toolkit

    When drawing in Swing, use JPanel and override paintComponent(Graphics g) instead of using the AWT paint() methods. Before Java 6 Update 12, mixing Swing components and basic AWT widgets often resulted in undesired side effects, with AWT widgets appearing on top of the Swing widgets regardless of their defined z-order.

  4. Java OpenGL - Wikipedia

    en.wikipedia.org/wiki/Java_OpenGL

    Java OpenGL (JOGL) is a wrapper library that allows OpenGL to be used in the Java programming language. [ 1 ] [ 2 ] It was originally developed by Kenneth Bradley Russell and Christopher John Kline, and was further developed by the Game Technology Group at Sun Microsystems .

  5. Java Foundation Classes - Wikipedia

    en.wikipedia.org/wiki/Java_Foundation_Classes

    The Java Foundation Classes are comparable to the Microsoft Foundation Class Library (MFC). JFC is an extension of the original Java Abstract Windowing Toolkit (AWT). Using JFC and Swing, an additional set of program components, a programmer can write programs that are independent of the windowing system within a particular operating system.

  6. Swing Application Framework - Wikipedia

    en.wikipedia.org/wiki/Swing_Application_Framework

    The Swing Application Framework (JSR 296) is a Java specification for a simple application framework for Swing applications, with a graphical user interface (GUI) in computer software. It defines infrastructure common to most desktop applications, making Swing applications easier to create.

  7. Standard Widget Toolkit - Wikipedia

    en.wikipedia.org/wiki/Standard_Widget_Toolkit

    The first Java GUI toolkit was the Abstract Window Toolkit (AWT), introduced with Java Development Kit (JDK) 1.0 as one component of Sun Microsystems' Java platform. The original AWT was a simple Java wrapper library around native (operating system-supplied) widgets such as menus, windows, and buttons.

  8. Java 2D - Wikipedia

    en.wikipedia.org/wiki/Java_2D

    The Java 2D API and its documentation are available for download as a part of JDK 6. Java 2D API classes are organised into the following packages in JDK 6: java.awt The main package for the Java Abstract Window Toolkit. java.awt.geom The Java standard library of two dimensional geometric shapes such as lines, ellipses, and quadrilaterals.

  9. Internet Foundation Classes - Wikipedia

    en.wikipedia.org/wiki/Internet_Foundation_Classes

    The Internet Foundation Classes (IFC) is a GUI widget toolkit and graphics library for Java originally developed by Netcode Corporation and first released by Netscape Corporation on December 16, 1996. The Java IFC was fairly close to the early versions of the Objective-C NeXTStep classes for NeXT.