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Pocket Points is a mobile app that was developed in 2014 by Mitch Gardner and Rob Richardson. [1] Both were California State University, Chico students and members of Sigma Chi fraternity. [2] [3] The mobile app gives students rewards for not using their phones during class. [4] Students open up the app, lock their phones, and start ...
Partially blocked (sometimes can be accessed normally, sometimes inaccessible) due to legal issues and inconsistencies with reCAPTCHA, which Grammarly uses to reset password. ReCAPTCHA has difficulty functioning when logged out of Google, and Google is blocked in China.
A VTech educational video game. An educational video game is a video game that provides learning or training value to the player. Edutainment describes an intentional merger of video games and educational software into a single product (and could therefore also comprise more serious titles sometimes described under children's learning software).
ROG Ally Z1 Extreme Beginner Gaming PC. Unlike other gaming desktop PCs, the ROG Ally allows for gaming anywhere, whether on the move, at a coffee shop or on the comfort of your couch—and you ...
Reno (/ ˈ r iː n oʊ / REE-noh) is a city in the northwest section of the U.S. state of Nevada, along the Nevada–California border.It is the county seat and most populous city of Washoe County.
Raspberry Pi worked with Google to simplify the installation process through pre-built binaries. [250] Thonny – a Python IDE for beginners. V-Play Game Engine – a cross-platform development framework that supports mobile game and app development with the V-Play Game Engine, V-Play apps, and V-Play plugins.
Common win conditions are being the first to amass a certain quota of points or tokens (as in Settlers of Catan), having the greatest number of tokens at the end of the game (as in Monopoly), or some relationship of one's game tokens to those of one's opponent (as in chess's checkmate).
The Karatsuba algorithm is a fast multiplication algorithm. It was discovered by Anatoly Karatsuba in 1960 and published in 1962. [ 1 ] [ 2 ] [ 3 ] It is a divide-and-conquer algorithm that reduces the multiplication of two n -digit numbers to three multiplications of n /2-digit numbers and, by repeating this reduction, to at most n log 2 3 ...