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  2. Futures and promises - Wikipedia

    en.wikipedia.org/wiki/Futures_and_promises

    In other cases a future and a promise are created together and associated with each other: the future is the value, the promise is the function that sets the value – essentially the return value (future) of an asynchronous function (promise). Setting the value of a future is also called resolving, fulfilling, or binding it.

  3. Async/await - Wikipedia

    en.wikipedia.org/wiki/Async/await

    A function using async/await can use as many await expressions as it wants, and each will be handled in the same way (though a promise will only be returned to the caller for the first await, while every other await will utilize internal callbacks). A function can also hold a promise object directly and do other processing first (including ...

  4. ReactiveX - Wikipedia

    en.wikipedia.org/wiki/ReactiveX

    ReactiveX (Rx, also known as Reactive Extensions) is a software library originally created by Microsoft that allows imperative programming languages to operate on sequences of data regardless of whether the data is synchronous or asynchronous.

  5. Event-driven programming - Wikipedia

    en.wikipedia.org/wiki/Event-driven_programming

    In an event-driven application, there is generally an event loop that listens for events and then triggers a callback function when one of those events is detected. Event-driven programs can be written in any programming language , although the task is easier in languages that provide high-level abstractions .

  6. Callback (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Callback_(computer...

    Notably, the delivery need not be made by the clerk who took the order. A callback need not be called by the function that accepted the callback as a parameter. Also, the delivery need not be made directly to the customer. A callback need not be to the calling function. In fact, a function would generally not pass itself as a callback.

  7. Promise problem - Wikipedia

    en.wikipedia.org/wiki/Promise_problem

    The promise is the set of directed acyclic graphs. In this example, the promise is easy to check. In particular, it is very easy to check if a given graph is cyclic. However, the promised property could be difficult to evaluate. For instance, consider the problem "Given a Hamiltonian graph, determine if the graph has a cycle of size 4."

  8. Webhook - Wikipedia

    en.wikipedia.org/wiki/Webhook

    In web development, a webhook is a method of augmenting or altering the behavior of a web page or web application with custom callbacks. These callbacks may be maintained, modified, and managed by third-party users who need not be affiliated with the originating website or application.

  9. Continuation-passing style - Wikipedia

    en.wikipedia.org/wiki/Continuation-passing_style

    For example, in user-interface (UI) programming, a routine can set up dialog box fields and pass these, along with a continuation function, to the UI framework. This call returns right away, allowing the application code to continue while the user interacts with the dialog box.