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The Axe of Tuor, called Dramborleg (Gnomish: Thudder-Sharp) [30] in The Book of Lost Tales, is the great axe belonging to Tuor, son of Huor in Unfinished Tales of Númenor and Middle-earth [1] that left wounds like "both a heavy dint as of a club and cleft as a sword". [30]
Within Skarháld, tensions are brewing between different dwarven clans. Durin's Longbeards are vastly outnumbered by the Zhélruka led by Prince Ingor, with a number of Stout-Axe dwarves recently freed from Mordor added to the mix. His position threatened by the Zhélruka, Durin asks his father King Thorin III Stonehelm for reinforcements ...
In 2019 a race of "Stout-Axe Dwarves" was added with the Minas Morgul expansion, representing a dwarven clan from the far east of Middle-Earth with an appearance distinct from that of Longbeard dwarves and allowing players to choose the gender of those dwarven characters, [11] unlike the original Dwarven race, which only allows male characters.
In Medieval epics, heroes gave names to their weapons. The name, lineage, and power of the weapon reflected on the hero. Among the major tales are those of Sigurd the Volsung and his sword Gram that he used to kill the dragon Fafnir; [a] [1] Beowulf and the swords Hrunting and Nægling; [2] King Arthur's Excalibur, the "Sword in the Stone"; [2] Roland's Durendal; Waldere's Mimming; [2] and the ...
The Elder Scrolls V: Skyrim is a 2011 action role-playing game developed by Bethesda Game Studios and published by Bethesda Softworks.It is the fifth main installment in The Elder Scrolls series, following The Elder Scrolls IV: Oblivion (2006), and was released worldwide for Microsoft Windows, PlayStation 3, and Xbox 360 on November 11, 2011.
The petty-dwarf Mîm may derive from the shrunken figure of Mime, [2] here shown cowering behind the celebrating Siegfried in Wagner's opera Der Ring des Nibelungen. Illustration by Arthur Rackham, 1911. Each of the Seven Fathers founds one of the seven Dwarf clans. Durin I is the eldest, and the first of his kind to awake in Middle-earth.
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Sentient weapons may be human, robotic, or magical (as is the case with any non-technological weapons, such as a sword), but not all magic weapons are sentient. A sentient weapon may experience a moral conflict from its specific nature as a weapon, or may function as the villain , which, through its intelligence, is able to gain power.