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In such a 2D diagram of a 3D coordinate system, the z-axis would appear as a line or ray pointing down and to the left or down and to the right, depending on the presumed viewer or camera perspective. In any diagram or display, the orientation of the three axes, as a whole, is arbitrary.
where (h, k) is the center of the ellipse in Cartesian coordinates, in which an arbitrary point is given by (x, y).The semi-major axis is the mean value of the maximum and minimum distances and of the ellipse from a focus — that is, of the distances from a focus to the endpoints of the major axis
The radar chart is a chart and/or plot that consists of a sequence of equi-angular spokes, called radii, with each spoke representing one of the variables. The data length of a spoke is proportional to the magnitude of the variable for the data point relative to the maximum magnitude of the variable across all data points.
An animated cobweb diagram of the logistic map = (), showing chaotic behaviour for most values of >. A cobweb plot , known also as Lémeray Diagram or Verhulst diagram is a visual tool used in the dynamical systems field of mathematics to investigate the qualitative behaviour of one-dimensional iterated functions , such as the logistic map .
Cartesian diagram, a construction in category theory; Cartesian geometry, now more commonly called analytic geometry; Cartesian morphism, formalisation of pull-back operation in category theory; Cartesian oval, a curve; Cartesian product, a direct product of two sets; Cartesian product of graphs, a binary operation on graphs
Kruskal–Szekeres diagram, illustrated for 2GM=1. The quadrants are the black hole interior (II), the white hole interior (IV) and the two exterior regions (I and III). The dotted 45° lines, which separate these four regions, are the event horizons. The darker hyperbolas which bound the top and bottom of the diagram are the physical ...
The Battle for Wesnoth, a hex grid based computer game. A hex map, hex board, or hex grid is a game board design commonly used in simulation games of all scales, including wargames, role-playing games, and strategy games in both board games and video games.
The exterior derivative is natural in the technical sense: if f : M → N is a smooth map and Ω k is the contravariant smooth functor that assigns to each manifold the space of k-forms on the manifold, then the following diagram commutes so d( f ∗ ω) = f ∗ dω, where f ∗ denotes the pullback of f .