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The number of legal positions in chess is estimated to be (4.59 ± 0.38) × 10 44 with a 95% confidence level, [155] with a game-tree complexity of approximately 10 123. The game-tree complexity of chess was first calculated by Claude Shannon as 10 120, a number known as the Shannon number. [156]
Claude Shannon. The Shannon number, named after the American mathematician Claude Shannon, is a conservative lower bound of the game-tree complexity of chess of 10 120, based on an average of about 10 3 possibilities for a pair of moves consisting of a move for White followed by a move for Black, and a typical game lasting about 40 such pairs of moves.
The game tree size is the total number of possible games that can be played. This is the number of leaf nodes in the game tree rooted at the game's initial position.. The game tree is typically vastly larger than the state-space because the same positions can occur in many games by making moves in a different order (for example, in a tic-tac-toe game with two X and one O on the board, this ...
If that is all the material other than the kings, the position is classified 0005. Values 0 through 8 represent all normal permutations of force. 9 is used if either side has three or more pieces of the same non-pawn type; these positions are possible in standard chess due to pawn promotion.
Chess notation systems are used to record either the moves made or the position of the pieces in a game of chess. Chess notation is used in chess literature, and by players keeping a record of an ongoing game. The earliest systems of notation used lengthy narratives to describe each move; these gradually evolved into more compact notation systems.
See the external references. As an application, a random number generator could make one probe into the range at hand for a random number, and produce a random SP. Late in 2005, the program Fritz9 became available. It has a Fischer random chess option, but, for some unexplained reason, it assigns idns to SPs in a different way.
1/52! chance of a specific shuffle Mathematics: The chances of shuffling a standard 52-card deck in any specific order is around 1.24 × 10 −68 (or exactly 1 ⁄ 52!) [4] Computing: The number 1.4 × 10 −45 is approximately equal to the smallest positive non-zero value that can be represented by a single-precision IEEE floating-point value.
A move is defined by pairing two square designations together, one for the starting square and one for the ending square. For example, the move that would be written 1.e4 in algebraic notation would be written 1. 5254 in numeric notation: the pawn starts from square 52 (file 5, rank 2) and moves to square 54 (file 5, rank 4).