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Game Boy Advance cartridges are compatible with Nintendo DS models that support them with a dedicated GBA cartridge slot beneath the touch screen (specifically the original model and the Nintendo DS Lite), although they do not support multiplayer or features involving the use of GBA accessories due to the absence of the GBA's external ...
The Game Boy Micro Wireless Adapter is functionally the same as the Game Boy Advance Wireless Adapter. The only difference between the two varieties is that the Game Boy Micro Wireless Adapter is made to fit the Game Boy Micro's smaller link cable port, and will therefore not fit other Game Boy models or the e-Reader.
Play-Yan was released in China by iQue under the name of MP4 Player for GBA. It is an MP3 and MPEG-4 player add-on for the Game Boy Advance SP, Nintendo DS, DS Lite , and Game Boy Micro. Music and video files stored on an SD memory card can be loaded into a slot on the right side of the Play-Yan, which resembles a Game Boy Advance game cartridge.
A number of devices have been released which use popular flash memory cards such as SD and CF for storage. These have proven popular since the development of techniques to run Nintendo DS software from a GBA cartridge, due to the smaller size of DS games and the low price of these cards compared to conventional GBA flash cartridges. Examples of ...
For example, putting GBA generation Pokémon games in Slot 2 would allow Pokémon from the GBA game to transfer into the DS games. Connecting Castlevania: Aria of Sorrow into Castlevania: Dawn of Sorrow would unlock a few extra items in the store and the player's inventory. Unlockables varied per game, including in-game wallpaper/pictures ...
Similar to modchips, the legality of these methods is disputed.While they are often advertised for their ability to make legal backups and to be used to play legal homebrew software [2] and are considered a cheap method of development compared to purchasing official development kits, a backup device's potential for software piracy is a major concern to hardware and software manufacturers.
The SD Media Launcher allows homebrew games to be played on the GameCube without modifying the console. The dongle connects into the memory card slot and contains a removable SD card which holds the games. It has a boot disc for starting the unit up, a 1 GB SD card, and an SD card adapter for uploading games from a PC to the GameCube.
An SD card inserted into the phone underneath the battery compartment becomes locked "to the phone with an automatically generated key" so that "the SD card cannot be read by another phone, device, or PC". [122] Symbian devices, however, are some of the few that can perform the necessary low-level format operations on locked SD cards.