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Hexadecimal (also known as base-16 or simply hex) is a positional numeral system that represents numbers using a radix (base) of sixteen. Unlike the decimal system representing numbers using ten symbols, hexadecimal uses sixteen distinct symbols, most often the symbols "0"–"9" to represent values 0 to 9 and "A"–"F" to represent values from ten to fifteen.
The octal and hex escape sequences always denote certain sequences of numerical values, regardless of encoding. Therefore, universal character names are complementary to octal and hex escape sequences; while octal and hex escape sequences represent code units, universal character names represent code points, which may be thought of as "logical ...
A six-bit character code is a character encoding designed for use on computers with word lengths a multiple of 6. Six bits can only encode 64 distinct characters, so these codes generally include only the upper-case letters, the numerals, some punctuation characters, and sometimes control characters.
Single-precision floating-point format (sometimes called FP32 or float32) is a computer number format, usually occupying 32 bits in computer memory; it represents a wide dynamic range of numeric values by using a floating radix point.
XHCS V2.0 manual, shows code charts for several single-byte Siemens/Fujitsu (as opposed to IBM) EBCDIC pages used on the BS2000. EBCDIC character list, including decimal and hex values, symbolic name, and character/function at the Wayback Machine (archived 2016-03-03)
The digit bits contain the numeric value 0–9. The zone bits contain either 'F'x, forming the characters 0–9, or the character position containing the overpunch contains a hexadecimal value indicating a positive or negative value, forming a different set of characters. (A, C, E, and F zones indicate positive values, B and D negative).
Control characters are often rendered into a printable form known as caret notation by printing a caret (^) and then the ASCII character that has a value of the control character plus 64. Control characters generated using letter keys are thus displayed with the upper-case form of the letter.
Both of these types are defined in the <stddef.h> header (cstddef in C++). size_t is an unsigned integer type used to represent the size of any object (including arrays) in the particular implementation. The operator sizeof yields a value of the type size_t.