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  2. Category : Lua (programming language)-scripted video games

    en.wikipedia.org/wiki/Category:Lua_(programming...

    Pages in category "Lua (programming language)-scripted video games" The following 180 pages are in this category, out of 180 total. This list may not reflect recent changes .

  3. List of applications using Lua - Wikipedia

    en.wikipedia.org/wiki/List_of_applications_using_Lua

    The drawing editor Ipe (mainly used for producing figures with LaTeX labeling) uses Lua for its functionality and script extensions. Leadwerks Game Engine uses Lua for user scripts. [14] Lego Mindstorms NXT and NXT 2.0 can be scripted with Lua using third-party software. [15] lighttpd web server uses Lua for hook scripts as well as a modern ...

  4. Lua (programming language) - Wikipedia

    en.wikipedia.org/wiki/Lua_(programming_language)

    In video game development, Lua is widely used as a scripting language, mainly due to its perceived easiness to embed, fast execution, and short learning curve. [25] Notable games which use Lua include Roblox, [26] Garry's Mod, World of Warcraft, Payday 2, Phantasy Star Online 2, Dota 2, Crysis, [27] and many others.

  5. GameMonkey Script - Wikipedia

    en.wikipedia.org/wiki/GameMonkey_Script

    Like Lua, the primary data structure in GameMonkey Script is the table. Tables allow for a variety of other data structures to be created; from arrays, sets, hashmaps, lists and records. They can also be used to simulate namespaces and C++ class structures, containing both functions and properties.

  6. Help:Lua for beginners - Wikipedia

    en.wikipedia.org/wiki/Help:Lua_for_beginners

    Lua patterns deliberately lack the most complex regular expression constructs (to avoid bloating the Lua code base), where many other computer languages or libraries use a more complete set. Lua patterns are not even a subset of regular expressions, as there are also discrepancies, like Lua using the escape character % instead of \, , and ...

  7. NScripter - Wikipedia

    en.wikipedia.org/wiki/NScripter

    NScripter (エヌスクリプター, Enusukuriputā), officially abbreviated as Nscr, also known under its production title Scripter4, is a game engine developed by Naoki Takahashi between 1999 and 2018 functioning with its own script language which facilitates the creation of both visual and sound novels.

  8. Category : Lua (programming language)-scriptable game engines

    en.wikipedia.org/wiki/Category:Lua_(programming...

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  9. Löve (game framework) - Wikipedia

    en.wikipedia.org/wiki/Löve_(game_framework)

    Lutro is a Lua game framework for libretro, a partial port of the LÖVE [40] API. ChaiLove follows a similar path by offering an implementation in ChaiScript, an embedded and cross-platform scripting language for C++ (C++14). [41] love.js is a port of LÖVE that aims to make it possible to run LÖVE games on the web via HTML5, WebGL, and ...