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  2. Async/await - Wikipedia

    en.wikipedia.org/wiki/Async/await

    Supporters claim that asynchronous, non-blocking code can be written with async/await that looks almost like traditional synchronous, blocking code. In particular, it has been argued that await is the best way of writing asynchronous code in message-passing programs; in particular, being close to blocking code, readability and the minimal ...

  3. Asynchronous I/O - Wikipedia

    en.wikipedia.org/wiki/Asynchronous_I/O

    In computer science, asynchronous I/O (also non-sequential I/O) is a form of input/output processing that permits other processing to continue before the I/O operation has finished. A name used for asynchronous I/O in the Windows API is overlapped I/O .

  4. Asynchronous method invocation - Wikipedia

    en.wikipedia.org/wiki/Asynchronous_method_invocation

    In multithreaded computer programming, asynchronous method invocation (AMI), also known as asynchronous method calls or the asynchronous pattern is a design pattern in which the call site is not blocked while waiting for the called code to finish. Instead, the calling thread is notified when the reply arrives. Polling for a reply is an ...

  5. F Sharp (programming language) - Wikipedia

    en.wikipedia.org/wiki/F_Sharp_(programming_language)

    The async block may be invoked using the Async.RunSynchronously function. Multiple async blocks can be executed in parallel using the Async.Parallel function that takes a list of async objects (in the example, asynctask is an async object) and creates another async object to run the tasks in the lists in parallel.

  6. Continuation-passing style - Wikipedia

    en.wikipedia.org/wiki/Continuation-passing_style

    This call returns right away, allowing the application code to continue while the user interacts with the dialog box. Once the user presses the "OK" button, the framework calls the continuation function with the updated fields. Although this style of coding uses continuations, it is not full CPS. [clarification needed]

  7. Input/output - Wikipedia

    en.wikipedia.org/wiki/Input/output

    Devices for communication between computers, such as modems and network cards, typically perform both input and output operations. Any interaction with the system by an interactor is an input and the reaction the system responds is called the output. The designation of a device as either input or output depends on perspective.

  8. Lazy evaluation - Wikipedia

    en.wikipedia.org/wiki/Lazy_evaluation

    After a function's value is computed for that parameter or set of parameters, the result is stored in a lookup table that is indexed by the values of those parameters; the next time the function is called, the table is consulted to determine whether the result for that combination of parameter values is already available. If so, the stored ...

  9. volatile (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Volatile_(computer...

    In C and C++, volatile is a type qualifier, like const, and is a part of a type (e.g. the type of a variable or field). The behavior of the volatile keyword in C and C++ is sometimes given in terms of suppressing optimizations of an optimizing compiler: 1- don't remove existing volatile reads and writes, 2- don't add new volatile reads and writes, and 3- don't reorder volatile reads and writes.