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  2. Axis–angle representation - Wikipedia

    en.wikipedia.org/wiki/Axis–angle_representation

    The angle θ and axis unit vector e define a rotation, concisely represented by the rotation vector θe.. In mathematics, the axis–angle representation parameterizes a rotation in a three-dimensional Euclidean space by two quantities: a unit vector e indicating the direction of an axis of rotation, and an angle of rotation θ describing the magnitude and sense (e.g., clockwise) of the ...

  3. Orientation (geometry) - Wikipedia

    en.wikipedia.org/wiki/Orientation_(geometry)

    Orientation (geometry) Changing orientation of a rigid body is the same as rotating the axes of a reference frame attached to it. In geometry, the orientation, attitude, bearing, direction, or angular position of an object – such as a line, plane or rigid body – is part of the description of how it is placed in the space it occupies. [1]

  4. Cylindrical coordinate system - Wikipedia

    en.wikipedia.org/wiki/Cylindrical_coordinate_system

    The radius and the azimuth are together called the polar coordinates, as they correspond to a two-dimensional polar coordinate system in the plane through the point, parallel to the reference plane. The third coordinate may be called the height or altitude (if the reference plane is considered horizontal), longitudinal position, [1] or axial ...

  5. Right triangle - Wikipedia

    en.wikipedia.org/wiki/Right_triangle

    A right triangle or right-angled triangle, sometimes called an orthogonal triangle or rectangular triangle, is a triangle in which two sides are perpendicular, forming a right angle (1⁄4 turn or 90 degrees). The side opposite to the right angle is called the hypotenuse (side in the figure). The sides adjacent to the right angle are called ...

  6. Rotation formalisms in three dimensions - Wikipedia

    en.wikipedia.org/wiki/Rotation_formalisms_in...

    The angle θ which appears in the eigenvalue expression corresponds to the angle of the Euler axis and angle representation. The eigenvector corresponding to the eigenvalue of 1 is the accompanying Euler axis, since the axis is the only (nonzero) vector which remains unchanged by left-multiplying (rotating) it with the rotation matrix.

  7. Isometric projection - Wikipedia

    en.wikipedia.org/wiki/Isometric_projection

    Graphical projection. Isometric projection is a method for visually representing three-dimensional objects in two dimensions in technical and engineering drawings. It is an axonometric projection in which the three coordinate axes appear equally foreshortened and the angle between any two of them is 120 degrees.

  8. Rotation matrix - Wikipedia

    en.wikipedia.org/wiki/Rotation_matrix

    Rotation matrix. In linear algebra, a rotation matrix is a transformation matrix that is used to perform a rotation in Euclidean space. For example, using the convention below, the matrix. rotates points in the xy plane counterclockwise through an angle θ about the origin of a two-dimensional Cartesian coordinate system.

  9. Congruence (geometry) - Wikipedia

    en.wikipedia.org/wiki/Congruence_(geometry)

    Congruence permits alteration of some properties, such as location and orientation, but leaves others unchanged, like distances and angles. The unchanged properties are called invariants. In geometry, two figures or objects are congruent if they have the same shape and size, or if one has the same shape and size as the mirror image of the other.