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  2. Machine code - Wikipedia

    en.wikipedia.org/wiki/Machine_code

    For conventional binary computers, machine code is the binary representation of a computer program which is actually read and interpreted by the computer. A program in machine code consists of a sequence of machine instructions (possibly interspersed with data).

  3. Intermediate representation - Wikipedia

    en.wikipedia.org/wiki/Intermediate_representation

    A further development within LLVM is the use of Multi-Level Intermediate Representation with the potential to generate code for different heterogeneous targets, and to combine the outputs of different compilers. [6] The ILOC intermediate language [7] is used in classes on compiler design as a simple target language. [8]

  4. Symbol table - Wikipedia

    en.wikipedia.org/wiki/Symbol_table

    The minimum information contained in a symbol table used by a translator and intermediate representation (IR) includes the symbol's name and its location or address. For a compiler targeting a platform with a concept of relocatability, it will also contain relocatability attributes (absolute, relocatable, etc.) and needed relocation information for relocatable symbols.

  5. Code generation (compiler) - Wikipedia

    en.wikipedia.org/wiki/Code_generation_(compiler)

    In computing, code generation is part of the process chain of a compiler, in which an intermediate representation of source code is converted into a form (e.g., machine code) that can be readily executed by the target system. Sophisticated compilers typically perform multiple passes over various intermediate forms.

  6. long double - Wikipedia

    en.wikipedia.org/wiki/Long_double

    Compilers may also use long double for the IEEE 754 quadruple-precision binary floating-point format (binary128). This is the case on HP-UX , [ 4 ] Solaris / SPARC , [ 5 ] MIPS with the 64-bit or n32 ABI , [ 6 ] 64-bit ARM (AArch64) [ 7 ] (on operating systems using the standard AAPCS calling conventions, such as Linux), and z/OS with FLOAT ...

  7. Quadruple-precision floating-point format - Wikipedia

    en.wikipedia.org/wiki/Quadruple-precision...

    On x86 and x86-64, the most common C/C++ compilers implement long double as either 80-bit extended precision (e.g. the GNU C Compiler gcc [13] and the Intel C++ Compiler with a /Qlong‑double switch [14]) or simply as being synonymous with double precision (e.g. Microsoft Visual C++ [15]), rather than as quadruple precision.

  8. Binary recompiler - Wikipedia

    en.wikipedia.org/wiki/Binary_recompiler

    A binary recompiler is a compiler that takes executable binary files as input, analyzes their structure, applies transformations and optimizations, and outputs new optimized executable binaries. [ 1 ]

  9. MLIR (software) - Wikipedia

    en.wikipedia.org/wiki/MLIR_(software)

    MLIR (Multi-Level Intermediate Representation) is a unifying software framework for compiler development. [1] MLIR can make optimal use of a variety of computing platforms such as central processing units (CPUs), graphics processing units (GPUs), data processing units (DPUs), Tensor Processing Units (TPUs), field-programmable gate arrays (FPGAs), artificial intelligence (AI) application ...