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  2. Noetic Learning math contest - Wikipedia

    en.wikipedia.org/wiki/Noetic_Learning_Math_Contest

    The Noetic Learning math contest was founded in 2007 by Li Kelty. The company is based in Overland Park, Kansas. [6] The contest has grown over the years, with participants from various schools across the United States. [18] In Spring 2023, more than 35,000 students nationwide participated in the Noetic Learning Math Contest. [19]

  3. ABCmouse.com Early Learning Academy - Wikipedia

    en.wikipedia.org/wiki/ABCmouse.com_Early...

    ABCmouse.com is a digital education program for children ages 2–8, created by the edtech company Age of Learning, Inc. [2] [3] The program offers educational games, videos, puzzles, printables, and a library of regular and “read-aloud” children’s books, covering subjects including reading and language arts, math, science, health, social studies, music, and art.

  4. Duolingo - Wikipedia

    en.wikipedia.org/wiki/Duolingo

    Duolingo Math is an app course for learning elementary mathematics. It was announced on YouTube on August 27, 2022, at the Duocon 2022 event. [70] Duolingo Math covers math topics through an interactive and gradual approach. It starts with basic arithmetic—addition, subtraction, multiplication, and division. The app also teaches fractions and ...

  5. JumpStart - Wikipedia

    en.wikipedia.org/wiki/JumpStart

    JumpStart (known as Jump Ahead in the United Kingdom) is an educational media franchise created for children, primarily consisting of educational games.The franchise began with independent developer Fanfare Software's 1994 video game JumpStart Kindergarten.

  6. Reader Rabbit - Wikipedia

    en.wikipedia.org/wiki/Reader_Rabbit

    Reader Rabbit is an educational video game franchise created in 1984 by The Learning Company.The series is aimed at children from infancy to the age of nine. In 1998, a spiritual successor series called The ClueFinders was released for older students aged seven to twelve.

  7. Cowbellpedia - Wikipedia

    en.wikipedia.org/wiki/Cowbellpedia

    Beyond the few weeks of running the project, there came the need to have a constant touch where students can dial-up and improve their math skills, hence the commissioning of the CowbellPedia mobile app initiative. [26] The Cowbellpedia mobile app [27] is created to encourage students to practice their mathematics skills on their mobile devices.