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A numeric character reference refers to a character by its Universal Character Set/Unicode code point, and a character entity reference refers to a character by a predefined name. A numeric character reference uses the format &#nnnn; or &#xhhhh; where nnnn is the code point in decimal form, and hhhh is the code point in hexadecimal form.
Geometric Shapes Extended is a Unicode block containing Webdings/Wingdings symbols, mostly different weights of squares, crosses, and saltires, and different weights of variously spoked asterisks, stars, and various color squares and circles for emoji. The Geometric Shapes Extended block contains thirteen emoji: U+1F7E0–U+1F7EB and U+1F7F0 ...
25D0 25E0 25F0 Symbol Name Symbol Name Symbol Name Last Hex# HTML Hex HTML Hex HTML Hex Dec Picture Dec Picture Dec Picture CIRCLE WITH LEFT HALF BLACK
More colors can be described in a similar way. For example, a coloring of C 1,2,2,2 represents 1 to 1, 2 to 3, 4 to 5, and 6 to 7. From here we can see that the only possible numbers to describe the pairings by are 1 and 2, since a 3 or above merely skips over a color that would be used the same otherwise because colorings are relative. [1]
The name "Latin square" was inspired by mathematical papers by Leonhard Euler (1707–1783), who used Latin characters as symbols, [2] but any set of symbols can be used: in the above example, the alphabetic sequence A, B, C can be replaced by the integer sequence 1, 2, 3. Euler began the general theory of Latin squares.
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The numbers are based on a $50 a square game, with a $625 payout for the 1st and 3rd quarters, a $1,250 payout for halftime, and a $2,500 payout for the end of the game.
Block Elements is a Unicode block containing square block symbols of various fill and shading. Used along with block elements are box-drawing characters, shade characters, and terminal graphic characters. These can be used for filling regions of the screen and portraying drop shadows. Its block name in Unicode 1.0 was Blocks. [3]