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A compulsion loop may be distinguished further from a core loop; while many games have a core loop of activities that a player may repeat over and over again, such as combat within a role-playing game, a compulsion loop is particularly designed to guide the player into anticipation for the potential reward from specific activities. [1]
In computer programming, loop-invariant code consists of statements or expressions (in an imperative programming language) that can be moved outside the body of a loop without affecting the semantics of the program. Loop-invariant code motion (also called hoisting or scalar promotion) is a compiler optimization that performs this movement ...
Many clones of Valarie, all in different poses, surround the player at the end of the hallway, where a door can be found. Another set of stairs is found behind, and the game ends. References to the Donner Party (specifically cannibalism) and Jonestown (with John Remens standing in for Jim Jones) are prevalent throughout the game.
Loop Hero is a 2021 roguelike video game developed by Russian studio Four Quarters and published by Devolver Digital. The game takes place in a randomly generated world where the player changes the world by placing cards instead of directly controlling a character. The game was initially released in March 2021 for Linux, macOS, and Windows.
In compiler construction, strength reduction is a compiler optimization where expensive operations are replaced with equivalent but less expensive operations. [1] The classic example of strength reduction converts strong multiplications inside a loop into weaker additions – something that frequently occurs in array addressing.
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In computer programming, an operator is a programming language construct that provides functionality that may not be possible to define as a user-defined function (i.e. sizeof in C) or has syntax different than a function (i.e. infix addition as in a+b).
Killer Loop (also known as MagForce Racing for Dreamcast) is a futuristic racing game released in 1999-2000. It was developed by VCC Entertainment and published by Crave Entertainment . Demo release