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Street Fighter Collection is a 1997 fighting game compilation developed and published by Capcom for the Sega Saturn and PlayStation.It contains the original Super Street Fighter II: The New Challengers (1993), its follow-up Super Street Fighter II Turbo (1994), and an enhanced version of Street Fighter Alpha 2 titled Street Fighter Alpha 2 Gold (Street Fighter Zero 2 Dash in Japan and Street ...
PSF initially stood only for "PlayStation Sound Format", but with the addition of the PSF2, SSF (Sega Saturn Sound Format), DSF (Dreamcast Sound Format), USF (Nintendo Ultra 64 Sound Format), QSF (Capcom Q-Sound Format), GSF (Game Boy Advance Sound Format), and 2SF (Nintendo DS Sound Format) sub-formats, the more generic backronym "Portable Sound Format" was developed.
The Saturn has a dual-CPU architecture and eight processors. Its games are in CD-ROM format, including several ports of arcade games and original games. Development of the Saturn began in 1992, the same year Sega's groundbreaking 3D Model 1 arcade hardware debuted. The Saturn was designed around a new CPU from the Japanese electronics company ...
Saturn Sound Format, a Sega Saturn-specific implementation of the Portable Sound Format; Super Smash Flash, a series of fan-made games based on the Super Smash Bros. series; Super Street Fighter, various Capcom fighting games; Solo Self-Found, a challenge in World of Warcraft hardcore with a set of rules
Fighting Vipers [a] is a 1995 fighting video game developed by Sega AM2.A 3D fighter, it uses the same game engine as AM2's Virtua Fighter 2 (1994) but features enclosed arenas and an armor mechanic, and was targeted more towards Western audiences, using a U.S. setting and more freeform styles of martial arts.
At the Tokyo Game Show in early 1997, Sega announced Project Sonic, a promotional campaign aimed at increasing market awareness of the Sonic the Hedgehog brand. [6] Yuji Naka, the co-creator of Sonic, said that "phase one" would introduce Sonic Jam as a compilation of games with several improvements rather than being direct ports.
The arcade, Sega Saturn, and PlayStation versions of Marvel Super Heroes vs. Street Fighter share Arcade Mode and Versus Mode. [9] In Arcade Mode, the player fights waves of artificial intelligence-controlled teams, culminating in a penultimate battle against the boss character, Apocalypse, who previously appeared in X-Men vs. Street Fighter. [7]
Super Turbo is included in the Street Fighter Collection compilation for the PlayStation and Sega Saturn, which also includes Super Street Fighter II on the same disc, as well as Street Fighter Alpha 2 Gold on a second disc. There is a small delay at the beginning of every match, and there are numerous small differences from the arcade version.