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  2. Async/await - Wikipedia

    en.wikipedia.org/wiki/Async/await

    In computer programming, the async/await pattern is a syntactic feature of many programming languages that allows an asynchronous, non-blocking function to be structured in a way similar to an ordinary synchronous function.

  3. Futures and promises - Wikipedia

    en.wikipedia.org/wiki/Futures_and_promises

    Several mainstream languages now have language support for futures and promises, most notably popularized by FutureTask in Java 5 (announced 2004) [21] and the async/await constructions in .NET 4.5 (announced 2010, released 2012) [22] [23] largely inspired by the asynchronous workflows of F#, [24] which dates to 2007. [25]

  4. Asynchrony (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Asynchrony_(computer...

    Asynchrony, in computer programming, refers to the occurrence of events independent of the main program flow and ways to deal with such events. These may be "outside" events such as the arrival of signals, or actions instigated by a program that take place concurrently with program execution, without the program hanging to wait for results. [1]

  5. Callback (computer programming) - Wikipedia

    en.wikipedia.org/.../Callback_(computer_programming)

    The function that accepts a callback may be designed to store the callback so that it can be called back after returning which is known as asynchronous, non-blocking or deferred. Programming languages support callbacks in different ways such as function pointers, lambda expressions and blocks.

  6. Asynchronous method invocation - Wikipedia

    en.wikipedia.org/wiki/Asynchronous_method_invocation

    AMI is a design pattern for asynchronous invocation of potentially long-running methods of an object. [1] It is equivalent to the IOU ("I owe you") pattern described in 1996 by Allan Vermeulen. [2] [3] In most programming languages a called method is executed synchronously, i.e. in the thread of execution from which it is invoked. If the method ...

  7. Coroutine - Wikipedia

    en.wikipedia.org/wiki/Coroutine

    Python 3.4 introduces a comprehensive asynchronous I/O framework as standardized in PEP 3156, which includes coroutines that leverage subgenerator delegation; Python 3.5 introduces explicit support for coroutines with async/await syntax . Since Python 3.7, async/await have become reserved keywords. [62] Eventlet; Greenlet; gevent; stackless python

  8. Message passing - Wikipedia

    en.wikipedia.org/wiki/Message_passing

    In computer science, message passing is a technique for invoking behavior (i.e., running a program) on a computer.The invoking program sends a message to a process (which may be an actor or object) and relies on that process and its supporting infrastructure to then select and run some appropriate code.

  9. List of concurrent and parallel programming languages

    en.wikipedia.org/wiki/List_of_concurrent_and...

    Concurrent and parallel programming languages involve multiple timelines. Such languages provide synchronization constructs whose behavior is defined by a parallel execution model. A concurrent programming language is defined as one which uses the concept of simultaneously executing processes or threads of execution as a means of structuring a ...