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  2. Erase–remove idiom - Wikipedia

    en.wikipedia.org/wiki/Erase–remove_idiom

    It is, however, preferable to use an algorithm from the C++ Standard Library for such tasks. [1] [2] [3] The member function erase can be used to delete an element from a collection, but for containers which are based on an array, such as vector, all elements after the deleted element have to be moved forward to avoid "gaps" in the collection ...

  3. Sequence container (C++) - Wikipedia

    en.wikipedia.org/wiki/Sequence_container_(C++)

    C++ Standard Library. In computing, sequence containers refer to a group of container class templates in the standard library of the C++ programming language that implement storage of data elements. Being templates, they can be used to store arbitrary elements, such as integers or custom classes. One common property of all sequential containers ...

  4. Dynamic array - Wikipedia

    en.wikipedia.org/wiki/Dynamic_array

    Dynamic arrays overcome a limit of static arrays, which have a fixed capacity that needs to be specified at allocation. A dynamic array is not the same thing as a dynamically allocated array or variable-length array, either of which is an array whose size is fixed when the array is allocated, although a dynamic array may use such a fixed-size ...

  5. new and delete (C++) - Wikipedia

    en.wikipedia.org/wiki/New_and_delete_(C++)

    The C++ standard does not specify any relation between new / delete and the C memory allocation routines, but new and delete are typically implemented as wrappers around malloc and free. [6] Mixing the two families of operations, e.g., free 'ing new 'ly allocated memory or delete 'ing malloc 'd memory, causes undefined behavior and in practice ...

  6. Queue (abstract data type) - Wikipedia

    en.wikipedia.org/wiki/Queue_(abstract_data_type)

    A queue is an example of a linear data structure, or more abstractly a sequential collection. Queues are common in computer programs, where they are implemented as data structures coupled with access routines, as an abstract data structure or in object-oriented languages as classes. A queue has two ends, the top, which is the only position at ...

  7. Placement syntax - Wikipedia

    en.wikipedia.org/wiki/Placement_syntax

    In the C++ programming language, placement syntax allows programmers to explicitly specify the memory management of individual objects — i.e. their "placement" in memory. Normally, when an object is created dynamically, an allocation function is invoked in such a way that it will both allocate memory for the object, and initialize the object ...

  8. Filter (higher-order function) - Wikipedia

    en.wikipedia.org/wiki/Filter_(higher-order_function)

    Filter (higher-order function) In functional programming, filter is a higher-order function that processes a data structure (usually a list) in some order to produce a new data structure containing exactly those elements of the original data structure for which a given predicate returns the boolean value true.

  9. Stack (abstract data type) - Wikipedia

    en.wikipedia.org/wiki/Stack_(abstract_data_type)

    Stack (abstract data type) Similarly to a stack of plates, adding or removing is only practical at the top. Simple representation of a stack runtime with push and pop operations. In computer science, a stack is an abstract data type that serves as a collection of elements with two main operations: Push, which adds an element to the collection, and.