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  2. Run-to-completion scheduling - Wikipedia

    en.wikipedia.org/wiki/Run-to-completion_scheduling

    Some preemptive multitasking scheduling systems behave as run-to-completion schedulers in regard to scheduling tasks at one particular process priority level, at the same time as those processes still preempt other lower priority tasks and are themselves preempted by higher priority tasks.

  3. Escape from Tarkov - Wikipedia

    en.wikipedia.org/wiki/Escape_from_Tarkov

    Escape from Tarkov is a multiplayer tactical first-person shooter video game in development by Battlestate Games for Microsoft Windows. The game is set in the fictional Norvinsk region in northwestern Russia , where a war is taking place between two private military companies (United Security "USEC" and the Battle Encounter Assault Regiment ...

  4. wait (system call) - Wikipedia

    en.wikipedia.org/wiki/Wait_(system_call)

    In computer operating systems, a process (or task) may wait for another process to complete its execution. In most systems, a parent process can create an independently executing child process . The parent process may then issue a wait system call , which suspends the execution of the parent process while the child executes.

  5. Brainfuck - Wikipedia

    en.wikipedia.org/wiki/Brainfuck

    As a first, simple example, the following code snippet will add the current cell's value to the next cell: Each time the loop is executed, the current cell is decremented, the data pointer moves to the right, that next cell is incremented, and the data pointer moves left again. This sequence is repeated until the starting cell is 0. [-> + <]

  6. CPU-bound - Wikipedia

    en.wikipedia.org/wiki/CPU-bound

    CPU-bound jobs will spend most of their execution time on actual computation ("number crunching" [1]) as opposed to e.g. communicating with and waiting for peripherals such as network or storage devices (which would make them I/O bound instead).

  7. Call stack - Wikipedia

    en.wikipedia.org/wiki/Call_stack

    In computer science, a call stack is a stack data structure that stores information about the active subroutines of a computer program.This type of stack is also known as an execution stack, program stack, control stack, run-time stack, or machine stack, and is often shortened to simply the "stack".

  8. Control flow - Wikipedia

    en.wikipedia.org/wiki/Control_flow

    a There is no special construct, since the while function can be used for this. a There is no special construct, but users can define general loop functions. a The C++11 standard introduced the range-based for. In the STL, there is a std::for_each template function which can iterate on STL containers and call a unary function for each element. [22]

  9. AppleScript - Wikipedia

    en.wikipedia.org/wiki/AppleScript

    Whereas Apple events are a way to send messages into applications, AppleScript is a particular language designed to send Apple events. In keeping with the objective of ease-of-use for beginners, the AppleScript language is designed on the natural language metaphor, just as the graphical user interface is designed on the desktop metaphor.