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  2. Triple product - Wikipedia

    en.wikipedia.org/wiki/Triple_product

    In geometry and algebra, the triple product is a product of three 3-dimensional vectors, usually Euclidean vectors.The name "triple product" is used for two different products, the scalar-valued scalar triple product and, less often, the vector-valued vector triple product.

  3. Vector calculus identities - Wikipedia

    en.wikipedia.org/wiki/Vector_calculus_identities

    In Cartesian coordinates, the divergence of a continuously differentiable vector field = + + is the scalar-valued function: ⁡ = = (, , ) (, , ) = + +.. As the name implies, the divergence is a (local) measure of the degree to which vectors in the field diverge.

  4. Jacobi triple product - Wikipedia

    en.wikipedia.org/wiki/Jacobi_triple_product

    The Jacobi triple product identity is the Macdonald identity for the affine root system of type A 1, and is the Weyl denominator formula for the corresponding affine Kac–Moody algebra. Properties [ edit ]

  5. Vector algebra relations - Wikipedia

    en.wikipedia.org/wiki/Vector_algebra_relations

    The following are important identities in vector algebra.Identities that only involve the magnitude of a vector ‖ ‖ and the dot product (scalar product) of two vectors A·B, apply to vectors in any dimension, while identities that use the cross product (vector product) A×B only apply in three dimensions, since the cross product is only defined there.

  6. Comparison of vector algebra and geometric algebra - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_vector...

    The torque or curl is then a normal vector field in this 3rd dimension. By contrast, geometric algebra in 2 dimensions defines these as a pseudoscalar field (a bivector), without requiring a 3rd dimension. Similarly, the scalar triple product is ad hoc, and can instead be expressed uniformly using the exterior product and the geometric product.

  7. Spherical trigonometry - Wikipedia

    en.wikipedia.org/wiki/Spherical_trigonometry

    However, the above geometry may be used to give an independent proof of the sine rule. The scalar triple product, OA → · (OB → × OC →) evaluates to sin b sin c sin A in the basis shown. Similarly, in a basis oriented with the z-axis along OB →, the triple product OB → · (OC → × OA →), evaluates to sin c sin a sin B.

  8. Frenet–Serret formulas - Wikipedia

    en.wikipedia.org/wiki/Frenet–Serret_formulas

    A space curve; the vectors T, N, B; and the osculating plane spanned by T and N. In differential geometry, the Frenet–Serret formulas describe the kinematic properties of a particle moving along a differentiable curve in three-dimensional Euclidean space, or the geometric properties of the curve itself irrespective of any motion.

  9. Coplanarity - Wikipedia

    en.wikipedia.org/wiki/Coplanarity

    Their cross product is a normal vector to that plane, and any vector orthogonal to this cross product through the initial point will lie in the plane. [1] This leads to the following coplanarity test using a scalar triple product: Four distinct points, x 1, x 2, x 3, x 4, are coplanar if and only if,