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  2. Memory map - Wikipedia

    en.wikipedia.org/wiki/Memory_map

    It is the fastest and most flexible cache organization that uses an associative memory. The associative memory stores both the address and content of the memory word. [further explanation needed] In the boot process of some computers, a memory map may be passed on from the firmware to instruct an operating system kernel about memory layout. It ...

  3. Memory management unit - Wikipedia

    en.wikipedia.org/wiki/Memory_management_unit

    A 68451 MMU, which could be used with the Motorola 68010. A memory management unit (MMU), sometimes called paged memory management unit (PMMU), [1] is a computer hardware unit that examines all memory references on the memory bus, translating these requests, known as virtual memory addresses, into physical addresses in main memory.

  4. Memory geometry - Wikipedia

    en.wikipedia.org/wiki/Memory_Geometry

    Example: for a memory chip with 128 Mib capacity and 8-bit wide data bus, it can be specified as: 16 Meg × 8. Sometimes the "Mi" is dropped, as in 16×8. (memory depth per bank) × (memory width) × (number of banks) Example: a chip with the same capacity and memory width as above but constructed with 4 banks would be specified as 4 Mi × 8 × 4.

  5. AoS and SoA - Wikipedia

    en.wikipedia.org/wiki/AOS_and_SOA

    Structure of arrays (SoA) is a layout separating elements of a record (or 'struct' in the C programming language) into one parallel array per field. [1] The motivation is easier manipulation with packed SIMD instructions in most instruction set architectures, since a single SIMD register can load homogeneous data, possibly transferred by a wide internal datapath (e.g. 128-bit).

  6. Memory architecture - Wikipedia

    en.wikipedia.org/wiki/Memory_architecture

    Memory architecture describes the methods used to implement electronic computer data storage in a manner that is a combination of the fastest, most reliable, most durable, and least expensive way to store and retrieve information. Depending on the specific application, a compromise of one of these requirements may be necessary in order to ...

  7. Slab allocation - Wikipedia

    en.wikipedia.org/wiki/Slab_allocation

    When the allocator is asked to free the object's memory, it just adds the slot to the containing slab's list of free (unused) slots. The next call to create an object of the same type (or allocate memory of the same size) will return that memory slot (or some other free slot) and remove it from the list of free slots.

  8. Memory segmentation - Wikipedia

    en.wikipedia.org/wiki/Memory_segmentation

    In a system using segmentation, computer memory addresses consist of a segment id and an offset within the segment. [3] A hardware memory management unit (MMU) is responsible for translating the segment and offset into a physical address, and for performing checks to make sure the translation can be done and that the reference to that segment and offset is permitted.

  9. Stack-based memory allocation - Wikipedia

    en.wikipedia.org/wiki/Stack-based_memory_allocation

    Stacks in computing architectures are regions of memory where data is added or removed in a last-in-first-out (LIFO) manner. In most modern computer systems, each thread has a reserved region of memory referred to as its stack. When a function executes, it may add some of its local state data to the top of the stack; when the function exits it ...