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The name of the level editor, DromEd, is a reference to the original project it was designed for — a game based on the Arthurian legend of Camelot — the Camel becoming Dromedary and thence Dromed. DromEd has been used by fans to create hundreds of fan missions for Thief and Thief II, and several missions for System Shock 2.
Automation (known as Automation: The Car Company Tycoon Game in cover and online sources) is a simulation video game developed by New Zealand-based developer Camshaft Software for Microsoft Windows that allows the player to create and run a virtual car company and design vehicles to sell. [1] It is currently available via Steam. [2]
[28] However, GameZone gave the game 7.5 out of 10, saying, "On single-player, Blur is an average racing game with a powered-up twist. Repeating races and receiving beautiful cars that remain untouched due to the lack of customization gets old fast. The outdated rave-vibe, including the music and menus, don't do the presentation any favors either.
System Shock is a 1994 first-person action-adventure video game developed by LookingGlass Technologies and published by Origin Systems. It was directed by Doug Church with Warren Spector serving as producer. The game is set aboard a space station in a cyberpunk vision of the year 2072.
Shox (also known as Shox: Rally Reinvented) is an arcade rally racing video game developed by EA UK and published by Electronic Arts under the EA Sports BIG label in North America and Europe for the PlayStation 2 in fall of 2002. Shox features 24 licensed vehicles from real-life makers like Audi, BMW, Toyota, Mitsubishi, Subaru, Lancia, and ...
The service allows members to play a number of exclusive games, download titles, and enter for a chance to win cash prizes. [66] [67] As of 2010, Shockwave hosted more than 400 games [66] in a range of genres including puzzle, action, strategy, racing, sport, jigsaw, adventure, multiplayer games, and downloadable games. [68]
Computer Gaming World praised the game's realism and controls, stating that it "offers more interesting cars than any competing driving software". [2] Power Unlimited gave the game a score of 90% commenting: "Car & Driver was one of the best racing games of its time. Cars and backgrounds looked fantastic and a very high speed could be achieved.
Doug Church (born November 16, 1968, in Evanston, Illinois), [1] is an American video game designer and producer. He attended MIT in the late 1980s, but left and went to work with Looking Glass Studios, when they were making primarily MS-DOS-based immersive sim games, including Ultima Underworld, Ultima Underworld II, System Shock and Thief.