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Counter-Strike (CS) is a series of multiplayer tactical first-person shooter video games, in which opposing teams attempt to complete various objectives. The series began on Windows in 1999 with the release of the first game, Counter-Strike.
Counter-Strike (also known as Half-Life: Counter-Strike or Counter-Strike 1.6) [5] is a tactical first-person shooter game developed by Valve.It was initially developed and released as a Half-Life modification by Minh "Gooseman" Le and Jess Cliffe in 1999, before Le and Cliffe were hired and the game's intellectual property acquired.
The use of innovative scripted sequences instead of cutscenes were influential on the first-person shooter genre, and the game inspired numerous community-developed mods, leading to the release of the multiplayer games Counter-Strike and Day of Defeat. Half-Life was followed by the expansions Opposing Force (1999), Blue Shift (2001) and Decay ...
It made its debut in 1998 with Half-Life and powered future games developed by or with oversight from Valve, including Half-Life 's expansions, Day of Defeat and games in the Counter-Strike series. GoldSrc was succeeded by the Source engine with the releases of Half-Life: Source, Half-Life 2, and Counter-Strike: Source in 2004.
Among popular Counter-Strike maps are levels listed by Valve as "Active Duty." Such maps are considered the most balanced and competitive by Valve and are used in nearly all competitive Counter-Strike: Global Offensive tournaments. [1] The list of Active Duty maps changes occasionally, normally by replacing just one map at a time.
On 26 October 2023, s1mple announced that he would be stepping away from professional Counter-Strike competition temporarily. He would be replaced by w0nderful on 31 October. [47] [48] Upon the release of Counter-Strike 2, which replaced CS:GO shortly before he stepped away, s1mple was critical of the game, saying that it was a "shit game". [49]
Half-Life is a first-person shooter that requires the player to perform combat tasks and puzzle solving to advance through the game. Unlike most first-person shooters at the time, which relied on cut-scene intermissions to detail their plotlines, Half-Life ' s story is told mostly using scripted sequences (bar one short cutscene), keeping the player in control of the first-person viewpoint.
The original Nuke map for Counter-Strike was set in a Southwestern canyon environment similar to that of the Half-Life level Surface Tension, including shipping crates belonging to Black Mesa Research Facility. The interior parts of the map were set in a rusty warehouse holding nuclear materials.